threejs-animation
threejs-animation
【效率与协作】Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.
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threejs-animation
【效率与协作】Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.
fmod
【开发与工程】FMOD Studio integration skill for events, parameters, and mixing.
audio-design
【设计与创意】Implement game audio practice — bus/mixer architecture and gain in decibels, ducking (sidechain), adaptive/dynamic music via layering and re-sequencing, SFX variation, and beat synchronization. Engine-neutral. Use when the user mentions audio mixing, audio buses, adaptive/dynamic music, ducking, SFX variation, music layers, or syncing gameplay to the…
bio-flow-cytometry-compensation-transformation
【设计与创意】Corrects fluorophore spillover (conventional compensation) or spectral overlap (spectral unmixing) and applies variance-stabilizing transforms (logicle/biexponential, arcsinh, log) for flow and mass cytometry. Covers spillover-matrix estimation from single-stain controls, AutoSpill, the spillover spreading matrix and why panel design (not compensatio…
scenario-unity-ui
【设计与创意】Use when building or fixing game UI in Unity 6.3: main menu, settings screen (resolution, quality, volume, key rebinding), HUD, health bar, minimap frame; choosing uGUI or UI Toolkit or mixing both; 'UI scales wrong on phones', portrait to 4K, Canvas Scaler, anchors, layout groups collapsing, sort order, UXML/USS, data binding, TextMeshPro or UI Tool…
audio-system
【效率与协作】Use when implementing audio — audio buses, AudioStreamPlayer, spatial audio, music management, SFX pooling, and dynamic mixing
color-expert
【开发与工程】Use when working with color naming, color theory, color spaces, color definitions, or any task involving color knowledge - palettes, ramps, gradients, conversions, accessibility, perceptual matching, pigment mixing, print-vs-screen color, CSS color syntax, or historical color terminology. Use this skill whenever the user is choosing, comparing, gener…
mix-engineer
【效率与协作】Polishes raw Suno audio by processing per-stem WAVs (vocals, backing_vocals, drums, bass, guitar, keyboard, strings, brass, woodwinds, percussion, synth, other) with targeted cleanup, EQ, and compression, then remixing into a polished stereo WAV ready for mastering. Use after audio import and before mastering.
choosing-test-rule-vs-runtest
【开发与工程】Use this skill to pick the correct Compose UI test entry point. Compares `createComposeRule()`, `createAndroidComposeRule<A>()`, `createEmptyComposeRule()`, `runComposeUiTest { }`, and `runAndroidComposeUiTest<A> { }`, plus the v1 vs v2 split (`UnconfinedTestDispatcher` vs `StandardTestDispatcher`). Encodes the rule that mixing `runComposeUiTest { }`…
alibabacloud-video-editor
【数据与研究】Edit videos with Alibaba Cloud ICE using URL or OSS inputs and cloud-rendered outputs. Use for Timeline editing, normal-template creation and rendering, multi-clip composition, titles, subtitles, transitions, audio mixing, translation or localization, and single-media intelligent-production jobs such as smart covers, erasure, caption extraction, matt…
web-animation-perf
【设计与创意】Prevent layout/transition/reflow thrash in JS-driven CSS animations. Use when building or debugging continuous motion (rotation, orbit, parallax, scroll-linked effects, marquee, carousels) and when symptoms appear like jank, stutter, lag, animation drift, ghosting, "elements collapsing toward center", "going slow", "should we use canvas?", or when mi…
video-assembly
【效率与协作】Assemble final video from generated clips, audio, and assets using FFmpeg or Remotion. Handles concatenation, audio mixing, transitions, titles, and export. Use when combining multiple production outputs into a final deliverable.
aec-agents-workflow-orchestrator
【设计与创意】Use when a task spans multiple AEC technologies (Blender, IfcOpenShell, Bonsai, Sverchok) and you need to decide which tool handles which step, or when orchestrating multi-step BIM pipelines such as IFC creation to visualization to authoring. Prevents the common mistake of mixing IfcStore.get_file() with ifcopenshell.open() in the same context, or ca…
qgis-core-architecture
【数据与研究】Use when creating QGIS projects, understanding PyQGIS architecture, or reasoning about the QGIS data model. Prevents mixing standalone script initialization with plugin context, and threading violations. Covers Qt-based architecture, 5 core modules, project lifecycle, layer model, provider system, and QGIS 4.0 Qt6 notes. Keywords: QGIS architecture, …
threejs-animation
【效率与协作】ALWAYS use this when the request matches Threejs Animation: Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing.
hashtag-strategist
【设计与创意】Builds a tiered hashtag and keyword set sized to the account's actual reach - mixing broad, niche, and branded tags per platform limits and screening out banned, spammy, or shadow-flagged tags. Use when someone asks "what hashtags should I use", "build me a hashtag set for this post", "audit my tag block", or is creating reusable tag sets per content…
quote-follow-up-sequences
【效率与协作】Builds a follow-up system that chases every outstanding quote for a local service business - same-day speed-to-quote, a day 1/3/7/14 cadence mixing call, SMS, and email, the assumptive close, quote-expiry urgency, and win/loss logging, with copy-paste templates. Use when an owner says "customers ghost after I send the estimate", "how do I follow up o…
threejs-animation
【效率与协作】three.js keyframe animation system: AnimationMixer, AnimationClip, AnimationAction, KeyframeTrack variants, PropertyBinding, PropertyMixer, AnimationObjectGroup, AnimationUtils; mixing and crossfading clips, loop modes, timeScale, weight; addon AnimationClipCreator and CCDIKSolver for procedural rigs. Use when playing glTF clips, blending actions, or…