addon-development
addon-development
【开发与工程】Use when creating Godot editor plugins — EditorPlugin, @tool scripts, custom inspectors, and dock panels
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addon-development
【开发与工程】Use when creating Godot editor plugins — EditorPlugin, @tool scripts, custom inspectors, and dock panels
vendor-coordination-tracker
【效率与协作】Tracks every outstanding vendor coordination item across active transactions — inspectors, appraisers, contractors, title companies, lenders, and attorneys — surfacing what has been scheduled, what is pending, and what is blocking a transaction. Use when an agent wants to ensure all third-party coordination is on track across their deals. Triggers on…
swiftui-patterns
【效率与协作】Build macOS SwiftUI scenes and components with desktop patterns. Use when shaping windows, commands, toolbars, settings, split views, or inspectors.
ui-imgui
【开发与工程】Generates and modifies Unity IMGUI editor code such as EditorWindows, custom Inspectors, PropertyDrawers, and OnGUI scripts. Use for IMGUI or OnGUI or maintaining existing IMGUI code.
unity-editor-tooling
【设计与创意】Unity Editor scripting — custom Inspectors, PropertyDrawers, EditorWindow, MenuItems, asset post-processors, Editor Coroutines, automated builds via `-batchmode -executeMethod`. USE WHEN: building tools for designers, custom Inspector UI, gizmos, scene validators, asset import hooks, editor menu commands, headless CI builds. DO NOT USE FOR: runtime…