算法艺术创作
algorithmic-art
通过代码和可调参数创作生成艺术与交互式视觉效果。
design-pipeline【设计与创意】Install prerequisites, select BindCraft design and filter presets, construct a CUDA direct or SLURM launch, and operate or resume the AF2/MPNN validation campaign.
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Use this route after target-preparation has produced a target-settings JSON. It covers the long-running GPU campaign, not PDB preprocessing or downstream binder selection. Use results-analysis for output interpretation.
Establish a Python 3.10 environment with a CUDA-capable NVIDIA GPU, a compatible JAX/JAXLIB CUDA build, ColabDesign, PyRosetta, scientific Python dependencies, a readable AF2 parameter bundle (about 5.3 GB), and usable DSSP and DAlphaBall executables. PyRosetta licensing is a separate legal gate; commercial use requires the applicable license. Do not treat a CPU environment as a substitute for this pipeline.
Confirm that the target JSON has been validated and that design_path is
writable. Select an advanced preset and a filter preset; copy/adapt JSONs
rather than silently editing a shared preset. See
advanced-settings and
filter-settings.
Check the AF2 parameter directory, dssp_path, and dalphaball_path in the
advanced settings. Empty paths are resolved by BindCraft's own defaults;
verify those defaults on the installation being used rather than assuming a
checkout-relative path.
Build a command without executing it:
python skills/disco/bindcraft/sub-skills/design-pipeline/scripts/build_bindcraft_command.py \
--mode direct --settings ./settings_target/my_target.json \
--filters ./settings_filters/default_filters.json \
--advanced ./settings_advanced/default_4stage_multimer.json --dry-run
Use --mode slurm and scheduler resource overrides for a batch launch. The
builder only prints a shell-safe command; it never submits or runs one.
Launch with either the exact direct or SLURM forms in
launching. Keep one campaign per design_path;
do not run concurrent processes against the same CSVs and output folders.
Monitor trajectory acceptance, failure_csv.csv, GPU memory, and disk
growth. The loop stops when the requested accepted count is reached, when
max_trajectories is reached, or when the enabled acceptance-rate monitor
decides that the campaign is underperforming. It is target-dependent and
may require hundreds or thousands of trajectories; a short smoke test is
not evidence of useful binder generation.
To continue a campaign, relaunch with the same target design_path and
compatible settings after checking the existing CSV/PDB state. BindCraft
has no separate --resume flag: existing trajectory names and accepted
files are used to avoid some duplicate work, while the loop can add new
random trajectories. Preserve the settings/filters/advanced files used by
the campaign.
Detailed stage gates and artifacts are in pipeline; launch flags and scheduler resources are in launching; failure recovery is in troubleshooting.
The design loop calls AF2 backpropagation, MPNN sampling, AF2 complex and monomer prediction, PyRosetta relaxation, and structural scoring. It requires CUDA and external weights and can run for hours or days. Do not promise CPU execution, affinity, or a successful target-dependent outcome. Do not bundle an installer or download helper here; installation and weight acquisition require user-controlled network, license, storage, and environment decisions.