算法艺术创作
algorithmic-art
通过代码和可调参数创作生成艺术与交互式视觉效果。
generic-ux-designer【设计与创意】Professional UX expertise for any project type. Covers user research, design thinking, interaction patterns, accessibility, and design critique. Use when designing new features, improving UX, conducting design reviews, or evaluating user flows. For visual UI work, combine with ui-research skill.
独立 GitHub 快照 · 自动分类 · 以原作者文档为准
Professional UX expertise adapting to any project's constraints.
For UI/visual design decisions, also use:
Skill(ui-research) # Research inspiration first
References:
Use for:
Don't use when:
generic-design-systemgeneric-feature-developergeneric-code-reviewer| Situation | Action |
|---|---|
| New product/feature | Full research (interviews + testing) |
| Incremental change | Quick critique (heuristic review) |
| Bug fix | No research needed |
| A/B decision | Analytics + small test |
| Controversial design | Stakeholder alignment first |
| Confidence Level | Action |
|---|---|
| High (established pattern) | Skip research |
| Medium (some uncertainty) | Quick critique |
| Low (new territory) | Full research |
Reference: See UX_PRINCIPLES.md for detailed method frameworks
| Pattern | Use Case |
|---|---|
| Top nav | Simple sites, < 7 items |
| Side nav | Complex apps, many sections |
| Bottom nav | Mobile apps, < 5 items |
| Tabs | Related content sections |
| Pattern | Use Case |
|---|---|
| Toast | Non-blocking info |
| Modal | Blocking/important |
| Inline | Contextual feedback |
| Skeleton | Loading states |
| Aspect | Approach |
|---|---|
| Vision | High contrast, scalable text |
| Motor | Large targets, keyboard nav |
| Cognitive | Simple language, clear structure |
| Hearing | Captions, visual indicators |
| Heuristic | Quick Check |
|---|---|
| Visibility | Is current state obvious? |
| Feedback | Does every action have response? |
| Consistency | Do similar things look/work similar? |
| Error Prevention | Can user easily make mistakes? |
| Recovery | Can user undo/fix errors? |
Issue: [What's wrong]
Heuristic: [Which violated]
Impact: [User consequence]
Suggestion: [How to fix]
Priority: P0/P1/P2
| Aspect | Questions |
|---|---|
| Usability | Can users complete tasks? |
| Clarity | Is purpose immediately clear? |
| Consistency | Follows established patterns? |
| Hierarchy | Most important stands out? |
| Feedback | Users know system state? |
| Accessibility | Works for everyone? |
Before presenting UX recommendation:
generic-design-system - For tokens, styling, visual consistencygeneric-feature-developer - For implementation architectureCLAUDE.md - Project-specific constraintsREAD UX_PRINCIPLES.md for: