视觉画布设计
canvas-design
基于设计原则创作静态视觉作品,用于海报与品牌图形。
search-prior-art【文档与办公】Search for prior art relevant to a specific invention or patent claim. Covers patent literature, non-patent literature (academic papers, products, open source), defensive publications, and standard-essential patents. Use when evaluating whether an invention is novel and non-obvious before filing, challenging the validity of an existing patent, suppor…
独立 GitHub 快照 · 自动分类 · 以原作者文档为准
行結構先藝搜以尋早於特造之刊、專利、品、披露。用為評可專(可專乎?)、議效(宜授乎?)、立行自由(既權覆此設乎?)。
裂造為構技特。
Search Map Example:
+------------------+-----------------------------------+-----------+
| Element | Search Terms | Priority |
+------------------+-----------------------------------+-----------+
| Attention layer | attention mechanism, self- | High |
| | attention, multi-head attention | |
| Sparse routing | mixture of experts, sparse MoE, | High |
| | top-k routing, expert selection | |
| Training method | knowledge distillation, teacher- | Medium |
| | student, progressive training | |
+------------------+-----------------------------------+-----------+
得:完解附各素搜詞。新合識—此搜必尋(無效)或確無(支新)。
敗:造太抽不可解→求更具述。請不明→重各請素之最寬合理解。
系搜專庫。
得:分專引列映造素。X 引(若得)為新之止。Y 引為顯論之磚。
敗:無關專藝→非示造為新—非專文(步三)可含關引。一庫無不謂諸庫無。
搜學論、品、開源、他非專披。
得:非專引補專搜。學論與開源碼常為最強先藝因常較專更顯述技詳。
敗:非專文稀→技或主於企 R&D(專重)。重專文於合導顯論。
評集先藝與造之關。
Claim Element vs. Prior Art Matrix:
+------------------+--------+--------+--------+--------+
| Element | Ref #1 | Ref #2 | Ref #3 | Ref #4 |
+------------------+--------+--------+--------+--------+
| Element A | X | X | | X |
| Element B | | X | X | |
| Element C | X | | X | |
| Novel combo A+B+C| | | | |
+------------------+--------+--------+--------+--------+
得:明請陣示何素覆於何引、含新與顯評。各映引具段或圖。
敗:陣示缺(素於先藝無)→缺示或新處。後搜重特缺。
包搜果為宜用。
得:完組搜報直支擬決。引可達、析可追。
敗:搜未定(無強 X 或 Y、有關背)→明陳論:「無先用藝;近藝覆素 A、B 而非 C。建申強素 C 之請。」未定為有效有用之果。
assess-ip-landscapescreen-trademarkfile-trademarkreview-researchsecurity-audit-codebase