算法艺术创作
algorithmic-art
通过代码和可调参数创作生成艺术与交互式视觉效果。
ornament-style-modern【设计与创意】Design ornamental patterns using modern and speculative aesthetics with colorblind-accessible color scales. Breaks free from historical period constraints to explore cyberpunk, solarpunk, biopunk, brutalist, vaporwave, and other contemporary genres. Includes CVD (Color Vision Deficiency) awareness and perceptually uniform scales (viridis, cividis, in…
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以今與想美學設飾紋,附色盲可達之色階。脫史期之束以探賽博朋克、太陽朋克、生物朋克、粗獷主義、蒸汽波等今類。含色盲(CVD)覺與覺均色階(viridis、cividis、inferno)。
此為 ornament-style-mono 與 ornament-style-color 之「不縛」伴。彼錨於史美術之確,此錨於類一致、色可達、與藝自由。
擇今或想美學為視基。不同史期,類流——混與雜薦之。
Modern and Speculative Aesthetics:
+-----------------------+--------------------------+-----------------------------------+-----------------------------+
| Genre | Visual Character | Motif Language | Color Tendency |
+-----------------------+--------------------------+-----------------------------------+-----------------------------+
| Cyberpunk | Neon-on-dark, circuit, | Circuit traces, kanji, hexagons, | Neon cyan/magenta on black |
| | tech, glitch | fractured glass, data streams | |
+-----------------------+--------------------------+-----------------------------------+-----------------------------+
| Hard Sci-Fi | Clean, technical, | Engineering diagrams, orbital | Cool metallics, deep space |
| | precise | paths, crystalline lattice | blue |
+-----------------------+--------------------------+-----------------------------------+-----------------------------+
| Solarpunk | Organic-tech fusion, | Leaf/vine + solar panel, living | Greens, warm amber, |
| | verdant | architecture, moss on circuit | sunlight |
+-----------------------+--------------------------+-----------------------------------+-----------------------------+
| Biopunk | Organic, visceral, | DNA helix, cell structure, | Deep organics, |
| | grown | mycelium, coral, nerve networks | bioluminescent |
+-----------------------+--------------------------+-----------------------------------+-----------------------------+
| Brutalist | Raw, monumental, | Concrete texture, massive | Grays, concrete, |
| | geometric | geometry, exposed grid, slab | industrial |
+-----------------------+--------------------------+-----------------------------------+-----------------------------+
| Art Deco Revival | Geometric elegance, | Sunburst, chevron, ziggurat, fan, | Gold, black, cream, |
| | luxury | stepped forms | emerald |
+-----------------------+--------------------------+-----------------------------------+-----------------------------+
| Vaporwave | Retro-digital, surreal | Classical busts (glitched), grid, | Pink/teal/purple gradients |
| | | gradient, marble | |
+-----------------------+--------------------------+-----------------------------------+-----------------------------+
| Retrofuturism | 1950s-60s future vision | Atomic/Space Age, streamline, ray | Chrome, turquoise, coral |
| | | gun, fin, orbit | |
+-----------------------+--------------------------+-----------------------------------+-----------------------------+
| Generative / | Mathematical, | Voronoi, reaction-diffusion, | Any scale -- often viridis |
| Algorithmic | procedural | L-system, noise field, fractal | family |
+-----------------------+--------------------------+-----------------------------------+-----------------------------+
| Afrofuturism | Ancestral + futuristic | Adinkra, kente geometry, cosmic, | Rich earth + metallic + |
| | | mask, constellation | electric |
+-----------------------+--------------------------+-----------------------------------+-----------------------------+
他支模:
得: 明識之類(或混)附其特視言已解。混者,二源傳皆明。
敗則: 用者請表外類者,以 WebSearch 「[genre] aesthetic visual design motifs」研其視,建等條目。要識:視特、典紋、色傾。
擇色盲可達階或自盤。色盲階為薦默。
徑甲:色盲可達階(薦)
擇覺均色階,為通讀設:
Colorblind-Accessible Color Scales:
+------------+---------------+--------------------+-----------------------------+-------------------------+
| Scale | Type | CVD Safe | Character | Best For |
+------------+---------------+--------------------+-----------------------------+-------------------------+
| Viridis | Sequential | All 3 types | Blue-green-yellow, balanced | Default recommendation |
+------------+---------------+--------------------+-----------------------------+-------------------------+
| Cividis | Sequential | Deutan + Protan | Blue-to-yellow, muted | Maximum CVD safety |
| | | optimized | | |
+------------+---------------+--------------------+-----------------------------+-------------------------+
| Inferno | Sequential | All 3 types | Black-red-yellow-white, hot | Dramatic, high contrast |
+------------+---------------+--------------------+-----------------------------+-------------------------+
| Magma | Sequential | All 3 types | Black-purple-orange-yellow | Moody, volcanic |
+------------+---------------+--------------------+-----------------------------+-------------------------+
| Plasma | Sequential | All 3 types | Purple-pink-orange-yellow | Vivid, energetic |
+------------+---------------+--------------------+-----------------------------+-------------------------+
| Turbo | Rainbow-like | Moderate | Full spectrum, perceptual | Many distinct colors |
+------------+---------------+--------------------+-----------------------------+-------------------------+
| Mako | Sequential | All 3 types | Dark blue to light teal | Cool, oceanic |
+------------+---------------+--------------------+-----------------------------+-------------------------+
| Rocket | Sequential | All 3 types | Dark to light via warm | Warm, ember-like |
| | | | tones | |
+------------+---------------+--------------------+-----------------------------+-------------------------+
| Okabe-Ito | Categorical | All 3 types | 8 distinct colors | Discrete elements, max |
| | | | | distinction |
+------------+---------------+--------------------+-----------------------------+-------------------------+
CVD Types and Impact:
+-----------------------------+----------+-----------------+------------------------------+
| CVD Type | Affects | Confuses | Safe Scales |
+-----------------------------+----------+-----------------+------------------------------+
| Protanopia (red-blind) | ~1% male | Red/green | viridis, cividis, inferno |
+-----------------------------+----------+-----------------+------------------------------+
| Deuteranopia (green-blind) | ~5% male | Red/green | viridis, cividis, inferno |
+-----------------------------+----------+-----------------+------------------------------+
| Tritanopia (blue-yellow) | ~0.01% | Blue/yellow | inferno, magma (with care) |
+-----------------------------+----------+-----------------+------------------------------+
譯連續階為飾盤: 階上等距取 3-5 色。viridis 五色之例:
以 ornament-style-color 之 60/30/10 框賦角:主、次、強。
徑乙:自盤
自由盤選附選 CVD 模驗:
得: 3-5 色盤附角,自階取或自定,CVD 兼容已注。
敗則: 不確者,用 viridis 三色取(深紫、青、黃)。為最通達且視衡之默。
解所選紋之結構文法,用史技同框,然明許今構技。
行結構析:
加色至構之映:
今構技(此技獨):
得: 結構述附明色賦與所識之今構技。
敗則: 今類紋構不明者,錨於類之實視先例。賽博電路跡循帶架附平移對稱。算法用輻或場架。紋言或新然結構文法通。
建 Z-Image 生之文提,以今提模。
提模:
[Rendering style] of [genre]-inspired ornamental design,
[motif description], [color scale or palette],
[composition type], [mood/atmosphere],
[application context], [additional qualifiers]
今渲風:
digital art — 清數渲、屏宜、平漸holographic — 虹彩、光衍、多角色變neon sign — 暗底發光線、光暈、熱邊3D render — 體、光、材質、深glitch art — 數壞、掃線物、色道分vector graphic — 平、清邊、可縮、幾何精screen print — 限色、配標、墨質、觸laser etched — 精、金面、燒痕、技generative art — 過程、算法、數精concept art — 繪、氛、敘、影光提中色階: 譯階名為模可解之述色語:
提例:
neon sign ornamental design inspired by cyberpunk aesthetic, circuit trace patterns and hexagonal grid, deep purple and teal green and bright yellow colors (viridis palette), repeating border frieze, electric and atmospheric, dark background with glowing elementsdigital art of solarpunk-inspired ornamental panel, vine and leaf motifs intertwined with solar cell geometry, steel blue to golden yellow gradient (cividis palette), vertical panel composition, warm and hopeful atmosphere, organic-technology fusiongenerative art ornamental tile, algorithmic reaction-diffusion pattern, dark purple through burnt orange to pale yellow (magma palette), square repeating unit, mathematical and volcanic, procedural organic quality3D render of Art Deco Revival ornamental medallion with brutalist influence, sunburst and ziggurat geometry in raw concrete and gold, deep indigo through magenta to bright yellow (plasma palette), radial symmetry, monumental elegance得: 25-50 字之提,明渲風、類、紋、色階/盤、構、與情。
敗則: 提色不合擬階者,前置色述。不言階名,於提始述實色:「deep purple, teal green, and bright yellow ornamental design...」Z-Image 重早提詞。
擇分辨率與生參。
Resolution by Application:
+--------------------+---------------------+----------------------------------------+
| Application | Recommended | Rationale |
+--------------------+---------------------+----------------------------------------+
| Medallion / Roundel| 1024x1024 (1:1) | Radial symmetry needs square |
+--------------------+---------------------+----------------------------------------+
| Tile / Repeat Unit | 1024x1024 (1:1) | Square for seamless tiling |
+--------------------+---------------------+----------------------------------------+
| Horizontal Frieze | 1280x720 (16:9) | Wide format for running border |
+--------------------+---------------------+----------------------------------------+
| Vertical Panel | 720x1280 (9:16) | Portrait format for columns |
+--------------------+---------------------+----------------------------------------+
| Wide Border | 1344x576 (21:9) | Ultrawide for architectural |
+--------------------+---------------------+----------------------------------------+
| UI Element | 1152x896 (9:7) | Balanced landscape for screen use |
+--------------------+---------------------+----------------------------------------+
| Large Detail | 1536x1536 (1:1) | Higher res for fine gradient work |
+--------------------+---------------------+----------------------------------------+
steps 為 10-12(漸細與階準益於多步)shift 為 3(默)或 4 為霓暗風益於高反差random_seed: true 探或 random_seed: false 附具種以可復得: 全參已設。漸基階須 10+ 步以平色變。
敗則: 不確者,用 1024x1024 於 10 步附 shift 3。霓/發光/高反差風方升 shift 4。
呼 Z-Image MCP 具以生飾。
mcp__hf-mcp-server__gr1_z_image_turbo_generate 附:
prompt:第四步所構之提resolution:第五步steps:第五步(薦 10-12)shift:第五步random_seed:第五步seed:若 random_seed false 之具種得: 生像有可識飾構與可見色漸/盤。色或不全合所指階——此於評處。
敗則: MCP 具不可用者,驗 hf-mcp-server 已設(見 configure-mcp-server 或 troubleshoot-mcp-connection)。生像全抽無飾構者,提須加具結構語——返第四步。色全誤者,前置色名於提。
依五準評生像,承色規則為今飾調。
Modern Ornament Evaluation Rubric:
+---------------------+------------------------+-------------------------------------------+
| Criterion | Replaces (from color) | Evaluation Questions |
+---------------------+------------------------+-------------------------------------------+
| 1. Genre Coherence | Period Accuracy | Does it feel like the specified genre? |
| | | Would someone familiar with the genre |
| | | recognize the aesthetic? |
+---------------------+------------------------+-------------------------------------------+
| 2. Color Scale | Palette Match | Does the color gradient/palette |
| Fidelity | | approximate the chosen scale? Are the |
| | | key colors from the scale present? |
+---------------------+------------------------+-------------------------------------------+
| 3. Accessibility | (new criterion) | Would this be distinguishable under the |
| | | target CVD type? Do elements rely solely |
| | | on color or also on shape/texture? |
+---------------------+------------------------+-------------------------------------------+
| 4. Composition | Form-Color Balance | Does the ornamental structure read |
| Quality | | clearly? Does color clarify or obscure |
| | | the motif? |
+---------------------+------------------------+-------------------------------------------+
| 5. Rendering Style | Rendering Style | Does it match the specified rendering |
| | | technique? Does a "neon sign" glow? |
| | | Does "glitch art" show artifacts? |
+---------------------+------------------------+-------------------------------------------+
得: 已評附具察。今風漸色階較史平盤難控——首生色階準常評足。
敗則: 多準評弱者,提或須根本重構。常修:移色述至提之首、簡為較少色(3 而非 5)、強類特語、增步至 12。
以針迭精設或受果。
今特迭策:
迭算: 每設念限三迭。
得: 1-2 迭後類一致與色準改。完階復難望——目「可識在右色族附正進方」。
敗則: 迭不收者,色階或過細至模不能復為漸。簡為自階取較少色(3 而非 5)並明名之。或受最近近並注偏於文。
建終設全記供可復與參。
得: 可復記附全色階文與 CVD 兼容評。
敗則: 全文覺過者,至少記終提、種、色階名、與 CVD 兼容態。此供復與可達驗。
ornament-style-color。若覺須警異時或要期確顏料,轉史技。此處,拜占庭紋以賽博霓渲非誤——乃要ornament-style-mono — 黑白基技;加今色處前立紋構之用ornament-style-color — 史色伴;要期確盤與美術史確時用之review-web-design — 色論與可達則施飾色構review-ux-ui — UI 脈中飾用 WCAG 色反差指引相關meditate — 焦注與觀想可助抽紋發