算法艺术创作
algorithmic-art
通过代码和可调参数创作生成艺术与交互式视觉效果。
unity-3d-worldbuilding【设计与创意】Design, block out, light, and validate Unity 3D scenes through Unity MCP. Use for level grayboxing, ProBuilder geometry, GameObject hierarchy, materials, terrain-like layouts, cameras and Cinemachine, 3D colliders and rigidbodies, lighting, light or reflection probes, skybox, fog, post-processing, URP or HDRP volumes, environment composition, and 3D …
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