算法艺术创作
algorithmic-art
通过代码和可调参数创作生成艺术与交互式视觉效果。
figma-design-critique-pm【设计与创意】Runs a PM-perspective design critique focused on product outcomes and user goals, not aesthetics. Use when asked for a PM design critique, a product review of a Figma design, or feedback from a product perspective without needing to be a designer. Produces structured outcome-based feedback tied to user goals, business metrics, and requirement coverag…
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This skill is specifically for product managers critiquing designs — focused on whether the design achieves the user goal and business outcome, not whether it looks good. Different from the general design-critique skill which covers UX aesthetics; this one centres product thinking.
Not quite this? Use
figma-design-qawhen you need to check implementation fidelity against the spec rather than product outcomes.
User goal, business goal restated. Verdict: On track / Mostly on track / Needs rethinking
One-paragraph summary: what works from a product perspective, and the single most important thing to address.
| Goal | Design supports it? | Evidence |
|---|---|---|
| [User goal] | Yes/Partial/No | [Specific observation] |
| [Business goal] | Yes/Partial/No | [Observation] |
| [Key requirement] | Yes/Partial/No | [Observation] |
Every concern must tie to an outcome. "I do not like this layout" is not PM feedback. "This layout puts the primary action below the fold, which will reduce mobile conversion" is PM feedback.
[Concern] — High/Medium/Low impact
2-4 specific things working well from a product perspective — with evidence. Not "colours are nice" but "primary CTA is the most prominent element, aligning with conversion goal." Always include this section.
| Question | Who answers | Why it matters |
|---|---|---|
| [Question] | Designer/PM/Eng | [Impact] |
Approve / Approve with changes (list) / Revise and re-review (one focus area only)