视觉画布设计
canvas-design
基于设计原则创作静态视觉作品,用于海报与品牌图形。
figma-annotation-guide【文档与办公】Generate structured developer handoff annotations for a Figma screen or component. Use when asked to write Figma annotations, create dev handoff notes, document a Figma design for developers, or write specs for a screen. Produces a complete annotation set covering interactions, states, spacing, accessibility, and edge cases.
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Produces a complete set of developer handoff annotations for a Figma screen or component — the notes that turn a visual design into a buildable spec.
Contrast ratios cannot be eyeballed. The AA line sits at 4.5:1, and #777777
on white is 4.478 (fails) while #767676 is 4.54 (passes) — no amount of
looking at a screenshot separates those. Compute them:
npx --yes notugly fix "#8ab4f8" "#ffffff" # ratio, APCA, and the nearest passing colour
npx --yes notugly onepager <url> --out review.html # every pairing, printable
npx --yes notugly vision # which colours merge for colour-blind viewers
notugly fix returns the ratio, the APCA lightness contrast, and the closest
colour to the one already chosen that passes — same hue, same chroma. Paste
those numbers into the tables below rather than estimating them.
Deterministic, zero dependencies, and no model call — so it costs nothing to run and gives the same answer every time.
Contrast annotations should carry the computed ratio and the target, e.g. "4.52:1 — passes AA for body text". An annotation that says "check contrast" is a task, not an annotation.
Name, purpose, entry points, exit points.
[Element name]
| Element | States Required |
|---|---|
| [Element] | Default, Hover, Active, Disabled, Loading, Error, Empty |
Flag missing designs: "Warning: Error state not designed — needed before build"
Fixed vs fluid elements, scroll behaviour, breakpoints, safe areas.
Character limits, dynamic vs static content, truncation rules, empty states.
Touch targets, screen reader labels, focus order, colour contrast, motion preferences.