算法艺术创作
algorithmic-art
通过代码和可调参数创作生成艺术与交互式视觉效果。
ui-design【设计与创意】Design, build, or improve web and mobile interfaces using real product examples from UIZZE’s 800,000+ web and iOS screens. Use for UI design, UX design, frontend or web design, mobile app UI, responsive layouts, design systems, redesigns, visual polish, interface critique, and requests like “make this UI better.”
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Read the brief, existing UI, components, tokens, assets, and any PRODUCT.md or DESIGN.md before designing. The user's request and project constraints outrank this skill. Preserve an established visual system for extensions and polish; replace it only for an approved redesign. A new project does not require those files.
Identify the audience, primary task, important states, and intended result. Ask only about missing choices that would materially change the work. A precise request is enough to proceed; do not turn a small fix into a discovery workshop.
Load the playbook for the requested action, plus the platform and craft guidance needed to execute it:
/overdrive, “Uizze Overdrive”, or a request for exceptional interaction work: OverdriveFor implementation, use craft after the direction is settled. Load only relevant files; multiple complementary playbooks are allowed. Overdrive is opt-in, not the default for ordinary UI work. It requires a chosen direction before implementation.
“Use Uizze Overdrive on this screen” works through this router; a native slash command depends on the host. These are self-contained Markdown playbooks, not an installer, background service, or executable engine.
Read the reference policy before using find_ui_references or find_ui_materials. Inspect relevant visual evidence when it can inform the layout, state, interaction, or assets. Use the host's available tools, not invented calls or connections. Paid retrieval is optional; missing access does not block local design work.
Distinguish an exact reference, a related example, no match, and a service error. Briefly disclose a limitation that affected the result. Never claim an image was inspected or a state was found without evidence.
Build the requested scope and exercise its important states. Render and inspect the real result at representative desktop/mobile sizes or native device classes, including the user's reported failing size. Compare it with the chosen direction or supplied reference, not just with the absence of runtime errors.
Fix material problems in a batch, then render and inspect again. Stop once the requested result is verified; do not keep inventing work. If a bounded pass cannot resolve an issue, report it instead of claiming a pass. When rendering is unavailable, distinguish code checks from visual verification.
Keep the handoff concise: what changed, what was actually tested, and any remaining limitation. A skill does not authorize publishing, purchases, new dependencies, account changes, or destructive actions.