算法艺术创作
algorithmic-art
通过代码和可调参数创作生成艺术与交互式视觉效果。
process-router【设计与创意】Use this skill whenever the question is *how* to design well over time or *how* to make a design that doesn't break — accessibility, prototyping cadence, MVP scoping, edge cases, performance budget, error handling at scale, design system governance, or any architectural-design question. Trigger on accessibility questions, "is this ready to ship," "wh…
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This plugin holds the principles that govern how design happens and how it survives contact with reality — accessibility, iteration loops, edge cases, design-team dynamics, robustness against scale.
Each principle has its own skill (with sub-aspect skills where useful). Principles marked [full] have reference-grade skill files; the rest are planned and will be added in subsequent passes.
accessibility [full] — usable by people with the widest possible range of abilities.
accessibility-perceivable, accessibility-operable, accessibility-understandable, accessibility-robust.iteration — design is a loop, not a waterfall.prototyping — making something concrete reveals what specs cannot.development-cycle — projects move through requirements, design, develop, test phases.life-cycle — products age; design for the whole arc, not just launch.design-by-committee — group consensus produces averaged designs; beware.not-invented-here — reflexive rejection of external solutions costs time and quality.ockhams-razor (also in cognition) — among solutions that work, prefer the simplest.factor-of-safety — design with margin so normal operation isn't at the edge of failure.weakest-link — chains break at the weakest link; find and reinforce it.normal-distribution — most users cluster around the mean; design for the bulk, accommodate the tails.scaling-fallacy — what works at small scale doesn't necessarily scale.uncertainty-principle — observation changes the observed; instrumentation distorts behavior.structural-forms — load-bearing patterns that distribute stress (mass, frame, shell).accessibility. Read it, run the checklist.iteration, ockhams-razor, factor-of-safety.weakest-link, factor-of-safety, accessibility.consistency (cognition), modularity (cognition), life-cycle.scaling-fallacy, normal-distribution.design-by-committee, not-invented-here, ockhams-razor.weakest-link, factor-of-safety, feedback-loop (interaction).perception-and-hierarchy-principles.cognition-and-learnability-principles.interaction-and-control-principles.aesthetics-and-emotion-principles.