协作头脑风暴
brainstorming
在实现前澄清需求、探索设计选择,并形成清晰的开发方向。
rust-game-polish-release【开发与工程】Finish and package small Rust games with MVP lock, playability checks, resource packaging, release builds, smoke tests, and disciplined post-MVP polish. Use when preparing a Rust game prototype for sharing, packaging bracket-lib assets, or deciding what finishing work belongs before release.
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Use this skill to finish a small Rust game without destabilizing the MVP. Lock the playable loop first, then package assets, run release checks, and add only the polish that improves clarity or shareability.
Read references/polish-release-patterns.md for release gates, packaging
checks, and safe polish triage.
Guidance is transformed and paraphrased from Hands-On Rust Chapter 16 and the book's recurring slice-based development pattern. Packaging details should be adapted to the target engine, OS, and distribution channel.