视觉画布设计
canvas-design
基于设计原则创作静态视觉作品,用于海报与品牌图形。
game-design-docs【文档与办公】Create lightweight, living game design documents for AI-built games. Use when writing a game design brief, system spec, feature contract, content schema, implementation handoff, decision log, or when a coding agent needs durable project memory.
独立 GitHub 快照 · 自动分类 · 以原作者文档为准
Use this skill to create documents that help an AI game-building agent make consistent decisions across sessions. The document should be short enough to stay current and specific enough to constrain implementation.
Primary source: The Art of Game Design: A Book of Lenses, Third Edition by Jesse Schell, especially chapter 27 on design documents and team communication. The workflow is transformed and paraphrased.
Supporting source: the rest of the game skill pack, which turns design lenses into implementable briefs.
Doc Type: brief, system spec, feature contract, tuning sheet, content schema, playtest report, or decision log.Canonical Sections: concise headings suited to the doc type.Open Questions: unresolved decisions with owner or next evidence.Implementation Contract: what the agent should build, avoid, test, and instrument.Maintenance Rule: when this doc must be updated.Before producing a design document, read:
references/core/guide.mdworkflows/living-design-doc.md