算法艺术创作
algorithmic-art
通过代码和可调参数创作生成艺术与交互式视觉效果。
threejs-helpers【设计与创意】Debug and visualization helpers in three.js Core Helpers (AxesHelper, GridHelper, CameraHelper, light helpers, SkeletonHelper, bounding box helpers, PlaneHelper, PolarGridHelper, ArrowHelper) and Addons Helpers (VertexNormalsHelper, VertexTangentsHelper, RectAreaLightHelper, LightProbeHelper, ViewHelper, OctreeHelper, TextureHelper, PositionalAudioHe…
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ALWAYS use this skill when the user mentions:
IMPORTANT: helpers vs production meshes
Trigger phrases include:
CameraHelper(light.shadow.camera)).three/addons/helpers/... paths per threejs-dev-setup.See examples/workflow-light-camera-helpers.md.
| Docs section | Representative links |
|---|---|
| Helpers | https://threejs.org/docs/AxesHelper.html |
| Helpers | https://threejs.org/docs/GridHelper.html |
| Helpers | https://threejs.org/docs/CameraHelper.html |
| Helpers | https://threejs.org/docs/SkeletonHelper.html |
#ifdef DEBUG style flags.CameraHelper for shadow cameras must reference light.shadow.camera, not the main view camera.Helpers are listed under Helpers (core) and Addons → Helpers in three.js docs. They are for debug only; production meshes and lighting should use real geometry/lights (threejs-geometries, threejs-lights).
When answering under this skill, prefer responses that:
AxesHelper, CameraHelper, …) being used.English: helper, debug, axes, grid, skeleton, normals, light helper, three.js
中文: 辅助、调试、坐标轴、网格、骨架、法线、Helper、three.js