算法艺术创作
algorithmic-art
通过代码和可调参数创作生成艺术与交互式视觉效果。
button-states【设计与创意】Rest, hover, active, focus, disabled and loading states, derived from the base colour. Use when designing buttons, links, inputs or any clickable component.
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Every interactive component must have a complete, visually distinct state for each interaction mode. Missing or ambiguous states make the UI feel unfinished and reduce user confidence.
| State | Trigger | Visual signal |
|---|---|---|
| Rest | Default | Base colour, cursor: pointer |
| Hover | Mouse over | Slightly darker, subtle background shift |
| Active / Pressed | Mouse down / tap | Noticeably darker, slight scale-down |
| Focus | Keyboard navigation | Visible focus ring, no change to fill |
| Disabled | Not available | Low contrast, cursor: not-allowed, no interaction |
| Loading | Async action in progress | Spinner or pulse, non-interactive |
State colours are not chosen independently — they are derived from the base colour by adjusting lightness in HSL. This guarantees coherence across the entire palette.
base: hsl(H, S%, L%)
hover: hsl(H, S%, L% - 8%) ← darken 8%
active: hsl(H, S%, L% - 14%) ← darken 14%
#635BFF (hsl 243, 100%, 68%).btn-primary {
background: hsl(243, 100%, 68%); /* rest #635BFF */
}
.btn-primary:hover {
background: hsl(243, 100%, 60%); /* hover #4A40FF */
}
.btn-primary:active {
background: hsl(243, 100%, 54%); /* active #3429FF */
}
For light buttons on dark backgrounds, invert the logic — lighten on hover instead of darkening.
.btn-secondary {
background: transparent;
border: 1px solid var(--color-border);
color: var(--color-text);
}
.btn-secondary:hover {
background: var(--color-grey-100); /* subtle fill */
border-color: var(--color-grey-300);
}
.btn-secondary:active {
background: var(--color-grey-200);
}
Focus is a keyboard navigation requirement (WCAG 2.2). It must be visible and must not rely on the hover style alone — keyboard users do not trigger hover.
.btn:focus-visible {
outline: 2px solid var(--color-primary);
outline-offset: 3px;
}
outline, not box-shadow, for focus rings — outline respects border-radius in modern browsers and does not affect layoutoutline-offset: 2–4px gives the ring breathing room from the component edgeoutline: none without a replacement focus style.btn:disabled,
.btn[aria-disabled="true"] {
opacity: 0.4;
cursor: not-allowed;
pointer-events: none;
}
pointer-events: none to prevent click events even if JS is bypassedWhen a button triggers an async action, replace the label with a spinner and prevent re-submission.
.btn--loading {
pointer-events: none;
opacity: 0.7;
}
The cursor does not change while loading. It signals affordance, not progress: the arrow for ordinary content, pointer for something you can act on. Progress belongs to the element and the loading region, which the user is already looking at, rather than to wherever the mouse happens to rest. cursor: wait is also inert next to pointer-events: none, so the rule reads as deliberate while doing nothing.
A subtle scale-down on press adds physical feedback — borrowed from Disney's squash principle.
.btn:active {
transform: scale(0.97);
transition: transform 80ms ease-out;
}
Keep the scale value between 0.95–0.98. Below 0.95 feels like the button is breaking.
.btn {
cursor: pointer;
background: var(--color-primary);
color: white;
border-radius: var(--radius-button);
padding: var(--component-padding-y-md) var(--component-padding-x-md);
height: var(--component-height-md);
border: none;
transition: background 120ms ease-out, transform 80ms ease-out;
}
.btn:hover { background: var(--color-primary-hover); }
.btn:active { background: var(--color-primary-active); transform: scale(0.97); }
.btn:focus-visible { outline: 2px solid var(--color-primary); outline-offset: 3px; }
.btn:disabled { opacity: 0.4; cursor: not-allowed; pointer-events: none; }
.btn.btn--loading { opacity: 0.7; pointer-events: none; }
outline (not removed)?cursor: not-allowed?cursor: pointer appear on all interactive elements at rest?