计划执行与检查节点
executing-plans
按既定实施计划完成工作,保持过程检查和反馈。
unity-urp【效率与协作】Manage the Universal Render Pipeline (URP)
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Before calling any skill in this module: if you are about to call a skill with parameters guessed from its name or description, STOP — read this file (or fetch its schema via
GET /skills/recommend?includeSchema=true) first. If you already have the parameter definitions from recommend/schema, you may proceed straight to dryRun.
URP-specific asset and renderer feature management for Unity 2022.3+ (URP 14 and Unity 6 / URP 17).
urp_get_info, urp_list_renderers, urp_list_renderer_features) are SkillMode.SemiAuto — they run in all three modes without grant.urp_set_asset_settings, urp_add_renderer_feature, urp_set_renderer_feature_active) are SkillMode.FullAuto — under Approval they need user grant (grant triggers one server-side execute returning the result); under Auto / Bypass they execute directly.urp_remove_renderer_feature carries SkillOperation.Delete and is auto-forbidden in Approval / Auto modes (NeverInSemi). Only Bypass or the user-managed Allowlist can run it.This module is compiled against com.unity.render-pipelines.universal (URP). When URP is not installed, every skill returns a stub { error: "Universal Render Pipeline package … is not installed." } (RenderPipelineSkillsCommon.NoURP()). The stub is a diagnostic payload, not a permission denial — it does not require grant and is not treated as NeverInSemi. Call project_get_render_pipeline first when you see this error.
DO NOT:
Runtime-first rules:
urp_get_info before urp_add_renderer_featureurp_get_info.creatableRendererFeaturesRenderObjects, FullScreenPassRendererFeature, ScreenSpaceReflectionRendererFeature, etc. as universally availableurp_list_renderer_features to resolve existing feature names/indexes before calling urp_set_renderer_feature_active or urp_remove_renderer_featureValidated behavior:
DecalRendererFeature and ScreenSpaceAmbientOcclusionurp_get_infoInspect the active URP asset and renderer layout.
urp_set_asset_settingsModify key URP asset settings like HDR, MSAA, render scale, shadows, and camera textures.
urp_list_renderersList renderer data assets on the active URP asset.
urp_list_renderer_featuresList renderer features on a specific renderer.
urp_add_renderer_featureAdd a safe built-in renderer feature to a renderer.
urp_remove_renderer_featureRemove a renderer feature from a renderer.
urp_set_renderer_feature_activeEnable or disable a renderer feature.
Exact names, parameters, defaults, and returns are defined by GET /skills/schema or unity_skills.get_skill_schema(), not by this file.