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meta-systems-thinking【数据与研究】Apply systems thinking — causal loop diagrams, stock-and-flow models, system archetypes, and leverage-point analysis — to organizational, economic, or social problems where feedback loops, delays, or emergent behavior drive recurring failure across multiple interacting actors. Use this skill when the user describes a multi-actor situation that resist…
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IRON LAW: First-Order Fixes in Complex Systems Produce Second-Order
Backlash Within 2 Cycles — Map the Feedback Loop BEFORE Intervening
Agents default to "fix the symptom directly" (e.g., high turnover → raise
salaries). In systems with feedback loops, the direct fix triggers a
compensating response that makes the original problem worse OR creates
a new one (raise salaries → budget squeeze → cut training → worse
onboarding → higher turnover). Before recommending any intervention,
draw the causal loop diagram and identify at least one reinforcing and
one balancing loop. If you can't find any, the problem may not be a
systems problem — don't force the framework.
Key concepts assumed known: feedback loops (reinforcing/balancing), emergence,
delays, leverage points, stocks and flows. For system archetypes (Fixes That
Fail, Shifting the Burden, Limits to Growth, etc.) see
references/system-archetypes.md.
# Systems Analysis: {Problem}
## System Boundary
- In scope: ...
- Out of scope: ...
## Key Variables
- {Variable A}: {description}
## Feedback Loops
- Reinforcing: {A → B → A (amplifying)}
- Balancing: {A → B → C → opposes A (stabilizing)}
## Delays
- {Input} → {Effect} (delay: {timeframe})
## Leverage Points
1. {where small change = big impact}
## Unintended Consequences Risk
- If we {intervention}, it might also {side effect} because {loop/connection}
Scenario: Why does hiring more engineers not speed up the project?
Reinforcing loop (intended): More engineers → more code → faster progress Balancing loop (unintended): More engineers → more communication overhead → more meetings → less coding time → slower progress (Brooks' Law) Delay: New engineers need 3-6 months to become productive
Leverage point: Instead of adding people, reduce communication overhead (smaller teams, clearer ownership, better documentation) ✓
references/system-archetypes.md