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brainstorming
在实现前澄清需求、探索设计选择,并形成清晰的开发方向。
threejs-shaders【开发与工程】Create and debug Three.js shaders with ShaderMaterial, RawShaderMaterial, uniforms, varyings, GLSL vertex and fragment programs, texture sampling, procedural effects, onBeforeCompile extensions, shader chunks, instancing, and GPU performance checks. Use when writing custom GLSL, extending a built-in material, animating shader uniforms, or diagnosing …
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