writing-shape
writing-shape
Writing, exploit: shape raw material into an article, paragraph by paragraph.
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writing-shape
Writing, exploit: shape raw material into an article, paragraph by paragraph.
github-pr-workflow
Prepare a GitHub pull request from a feature branch — branch hygiene, commit shape, title/body, verification notes, screenshots for UI work, and replies to review comments.
model-microbenchmark
Time a vLLM model's forward pass on exact batch shapes (decode, prefill, chunked prefill, prefix hit, spec-decode verify, or mixes) with `vllm bench forward`, single-GPU or DP/TP/EP across nodes. Use for per-step model latency, layout/parallelism comparisons, and checking a model-level optimization. Not for single kernels (use kernel-microbenchmark) or end-…
runtime-validation
Use when reviewing code that calls fetch(), reads from localStorage, accesses process.env, or processes form submissions without explicitly validating the incoming data shape.
claymorphism
Web and App implementation guide for Claymorphism. Trigger when user wants soft 3D elements, rounded shapes, and a playful, tactile appearance.
flat-design
Web and App implementation guide for the Flat Design style. Trigger when the user wants no shadows, simple shapes, and bold colors.
i-have-adhd
Shape output for ADHD readers: next action first, numbered steps, restated state, no tangents, time estimates, visible wins. Toggle with /i-have-adhd.
threejs-geometry
Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.
y2k-design
Web and App implementation guide for Y2K Design. Trigger when user wants chrome effects, futuristic 2000s look, blob shapes, and tech optimism.
graphics-and-shapes
Use this skill when drawing shapes and graphics in Phaser 4. Covers the Graphics game object, lines, rectangles, circles, arcs, polygons, gradients, fill, stroke, and generated textures. Triggers on: Graphics, draw shape, fillRect, lineStyle, polygon, arc.
physics-matter
Use this skill when using Matter.js physics in Phaser 4. Covers rigid bodies, constraints, composite bodies, sensors, collision filtering, world configuration, and advanced physics shapes. Triggers on: Matter, matter physics, constraint, joint, rigid body, sensor.
triaging-web-analytics-support
Triage web analytics support tickets end to end: enumerate open tickets from the in-app conversations product and their Zendesk mirrors, classify each into a diagnostic shape (frontend crash, "two numbers don't match", traffic count drop, tracker not loading / undercounting vs a competitor, ad-platform integration error, channel type misclassification), run…
writing-pr-descriptions
Shapes a PR body into something a reviewer understands at a glance. Use ALWAYS before writing or editing a PR description, before `gh pr create` or `gh pr edit --body`, and when asked to improve an existing description. Puts the effect a person sees in the first line and the mechanism under it, routes each remaining fact to the form that carries it fastest …
validating-and-publishing-canvases
Validate and publish a canvas source project safely: the source-project shape, declared capabilities, reading the current version pointer, iterating on validation diagnostics, guarded publishing with expected_current_version_id, staging a draft build and promoting it, waiting out the queued build, and recovering from a 409 version_conflict or a 429 capacity…
creating-an-endpoint
Create a PostHog endpoint with the right shape on the first try — covers query kind choice, name conventions, what to expose as variables (HogQL code_name vs insight breakdown), data_freshness_seconds, and whether to materialise on day one. Use when the user says "create an endpoint", "expose this query as an API", "turn this insight into an endpoint", or a…
configuring-experiment-rollout
Configures the rollout shape of a PostHog experiment — the variant split (50/50, 80/20, A/B/C ratios), the overall rollout percentage that gates how many users enter the experiment, and the disambiguation when a percentage like "roll out to 25%" could mean either. Use when the user mentions a rollout percentage, variant split, or traffic distribution; gives…
designing-replay-vision-scanners
Designs a Replay Vision scanner that produces trustworthy observations: one visible question per scanner, a type chosen from the answer shape, a query that selects only sessions able to answer it, a prompt that demands on-screen proof and allows no or inconclusive, a model picked by the cost of a wrong answer, and a first-batch test pass. Sizing and the cre…
signals-scout-customer-analytics
Signals scout for PostHog Customer analytics (Accounts). Watches per-account engagement for churn-risk shapes — engagement cliffs, dormancy, champion departure — and the expansion inverse.
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