executing-plans
executing-plans
Use when executing an implementation plan in the current session as the implementer yourself — your human partner chose inline execution, or no subagent tool is available
python-clientRoutes UnrealCV Python client tasks for connecting to servers, sending commands, decoding responses, and launching local binaries.
Independent GitHub snapshot · Automated classification · Original documentation governs
Use this sub-skill for anything that talks to a running UnrealCV server through the Python package. The runtime helpers are bundled here, but this route still operates against a live server or local dummy server rather than a packaged source snapshot.
references/api-reference.md for the verified public API surface, command families, and method groups.references/workflows.md for quick-start and live-server recipes.references/troubleshooting.md for connection, decoding, version, and launcher failures.scripts/local_client_smoke.py for a safe dummy-server smoke check.scripts/connect_and_request.py if you need a live-server request helper.references/api-reference.md for the public API surface and bundled install facts.Client, SocketMessage, and ApiVersionManagerUnrealCv_API camera, object, scene, image, capture, recording, pak, and panoramic helpersMsgDecoder and utility functions such as read_png, read_npy, and parse_resolutionunrealcv.modelsRunUnreal, RunDocker, UE4Binary) when the client workflow also starts a binary../plugin-build/.../maintenance/.pip install unrealcv or by using the bundled package snapshot under ../../references/unrealcv-source/client/python when you want a self-contained inspection target.Client for low-level transport or UnrealCv_API for high-level camera/object/image helpers.ApiVersionManager when the task needs command discovery or version gating.unrealcv.ini state is wrong.