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unity-performance-optimization

unity-performance-optimization

Measure and improve Unity performance through Unity MCP. Use for CPU or GPU frame-time spikes, garbage collection, memory growth or leaks, draw calls, batches, overdraw, physics cost, asset memory, loading or runtime hitches, mobile or XR budgets, Profiler captures, Memory Profiler snapshots, Frame Debugger analysis, rendering statistics, and evidence-based…

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