The interface is localized. Skill descriptions and documents are machine-translated by AI into your language; code, commands, paths and technical terms stay in the original, and the author's document governs.
Explore skills
Development · SKILL.md

webgl-pixel-reveal-gallery

webgl-pixel-reveal-gallery

A scroll-reactive masonry gallery (Three.js + GSAP) where each image develops from a pixel/grid dissolve on viewport entry, with a split-text heading and click-to-fullscreen Flip.

Independent GitHub snapshot · Automated classification · Original documentation governs

Skill documentation

GitHub

name: webgl-pixel-reveal-gallery description: | A scroll-reactive masonry gallery (Three.js + GSAP) where each image develops from a pixel/grid dissolve on viewport entry, with a split-text heading and click-to-fullscreen Flip. triggers:

  • "pixel reveal gallery"
  • "webgl gallery" od: mode: prototype platform: web scenario: design preview: type: html entry: index.html reload: debounce-100 design_system: requires: false craft: requires: [animation-discipline]

Pixel Reveal Gallery

Produce a single self-contained index.html — A scroll-reactive masonry gallery (Three.js + GSAP) where each image develops from a pixel/grid dissolve on viewport entry, with a split-text heading and click-to-fullscreen Flip.

Why this is a powered artifact

OpenDesign detects getContext('webgl2') / heavy WebGL and renders this file in powered preview (a cross-origin-isolated iframe). The full GPU + scroll pipeline runs; no opaque-sandbox workarounds are needed.

Resource map

webgl-pixel-reveal-gallery/
├── SKILL.md          ← you're reading this
├── example.html      ← the complete, working artifact (READ FIRST)
└── (assets, if any)

Credits / attribution

  • effect: J0SUKE / Codrops (MIT)
  • imagery: Original (AI-generated)

Keep any bundled LICENSE and on-screen credit intact. Replace imagery only with license-clean assets (original / AI, Lummi.ai, Unsplash/Pexels — never scraped imagery).

Saved skills