name: folder-structure-designer
description: "Design a folder structure people actually file into — shallow, purpose-first, with a home for everything and an inbox for the undecided, sized to the team that must maintain it. Use when asked organize our shared drive, design a folder structure for the project, where should things live, or our files are chaos. Produces the structure with its placement rules, the depth and naming constraints, the _inbox convention, and the migration-lite plan for the existing mess."
Folder Structure Designer Skill
Folder structures fail by ambition: seven levels deep, a taxonomy only its author understands, and within a month everyone files into misc/ or nowhere. The structure that survives is shallow (three levels max), organized by how people look for things (purpose, then project — not file type, not org chart), and honest about human behavior: there's an _inbox for the undecided, a placement rule for every top-level folder, and search is embraced as half the system rather than defeated.
What This Skill Produces
- The structure — top levels with per-folder placement rules ("goes here if…"), three levels deep maximum
- The conventions —
_inbox for undecided, _archive per area, the naming rule (see filename-convention)
- The one-page guide — the structure explained in ten lines, postable where the team will see it
- The migration-lite plan — new structure now, old mess frozen and drained opportunistically (never the big-bang reorganization that stalls at 30%)
Required Inputs
Ask for these if not provided:
- Who files and who finds — team size, roles, and the honest filing culture (a structure for five diligent people differs from one for forty rushed ones)
- The retrieval questions — the actual "where is the…?" questions of the last month; structure follows retrieval, not theory
- The existing mess — top-level inventory of what exists now, and any folders that genuinely work (survivors get kept, not redesigned)
- Boundaries — what does NOT belong here (personal files, another team's domain, things that live in tools)
Framework: The Structure Rules
- Organize by seek-path, not by file type: people look for "the Acme contract," not "PDFs" — top level mirrors the retrieval questions (Clients / Projects / Team Ops / Reference), never (Documents / Spreadsheets / Images).
- Three levels, then stop:
Clients / Acme / Contracts — anything needing level four becomes a naming problem instead (dates and descriptors in filenames). Depth is where filing compliance dies; every level halves it.
- Every folder gets a placement rule: one "goes-here-if" sentence per top-level folder, written on the guide. A folder whose rule can't be written in one sentence is two folders or zero.
_inbox absorbs the undecided: filing friction comes from placement doubt — the _inbox at root accepts anything instantly, and a weekly ten-minute drain files it properly. Undecided-with-a-home beats misfiled-forever; the underscore keeps it sorted to the top.
- Search is half the system: the structure's job is browsability of the current and shared; history goes to
_archive (per area, by year) where search — not browsing — retrieves it. Structures that try to make everything browsable forever collapse under their own history.
Output Format
Folder Structure: [drive/team]
The Structure
[Top levels with children to depth 3, each top-level annotated: "→ goes here if …"]
_inbox/ → anything, when unsure — drained weekly
The One-Page Guide
[Ten lines: the placement rules · the naming rule · the _inbox habit · the archive-by-year rule · "when unsure: _inbox, not misc"]
Migration-Lite
[Old root frozen as _pre-2026/ (read-only norm) · new filing starts today · drain rule: whenever you fetch an old file, refile it · no big-bang weekend]
Quality Checks
Anti-Patterns
Example Trigger Phrases
- "Organize our shared drive."
- "Design a folder structure for the project."
- "Where should things live?"
- "Our files are chaos."