brainstorming
brainstorming
You MUST use this before any creative work - creating features, building components, adding functionality, modifying behavior, or planning anything new, in software or out of it (a talk, a business, a renovation).
minecraft-server-adminSet up, operate, tune, and troubleshoot Minecraft Java 26.x and legacy 1.21.x servers across Paper, Purpur, Folia, Velocity, Fabric, and NeoForge. Use for infrastructure, backups, proxies, and live operations, not plugin or mod development.
Independent GitHub snapshot · Automated classification · Original documentation governs
Use when: the task is infrastructure or live operations for Minecraft servers (deployment choice, tuning, backups, proxying, security, incident response).Do not use when: the task is writing plugin code (minecraft-plugin-dev) or writing mods/loaders (minecraft-modding, minecraft-multiloader).Do not use when: the task is WorldEdit command workflows (minecraft-worldedit-ops) or EssentialsX workflow/policy design (minecraft-essentials-ops).Do not use when: the task is datapack/resource-pack authoring (minecraft-datapack, minecraft-resource-pack).references/deployment-checklists.md when the task is an incident, rollout window, proxy change, or recovery drill and you need a compact checklist before acting.Use this table when choosing a deployment. For an existing server, inspect its stack and version first and preserve them unless migration is requested.
| Deployment profile | Recommended stack | Pick this when | Watch-outs |
|---|---|---|---|
| Small SMP on Paper | Paper only | Up to ~30 concurrent players, broad plugin compatibility, low ops overhead | Do not over-tune early; profile before changing many defaults |
| Larger public Paper server | Paper + Spark + stricter plugin/change control | Public server with frequent joins, moderate plugin set, uptime matters | Plugin sprawl is the top TPS risk |
| Velocity-backed network | Velocity + multiple Paper backends | Hub/minigame/factions split across servers, need shared entrypoint | Forwarding/auth mismatches can block joins |
| Purpur gameplay-heavy server | Purpur (optionally behind Velocity) | You want gameplay knobs exposed in config without custom plugin code | Extra toggles increase misconfiguration risk |
| Folia high-concurrency server | Folia + Folia-compatible plugins only | Very high concurrency with region-threading goals | Many plugins are not Folia-safe |
| Fabric/NeoForge mod server | Fabric or NeoForge server build | You require loader mods, custom content, modpack behavior | Bukkit/Paper plugins do not apply |
Collect a baseline before edits. Linux host example:
free -h
top -b -n 1 | head -n 25
Windows PowerShell host example:
Get-CimInstance Win32_OperatingSystem | Select-Object FreePhysicalMemory,TotalVisibleMemorySize
Get-Process java | Sort-Object CPU -Descending | Select-Object -First 5 Id,CPU,WorkingSet,Path
In server console:
tps
mspt
spark healthreport
Record:
Use Spark instead of guesswork:
spark profiler --timeout 180
spark tps
spark tickmonitor --threshold-tick 50
The 50 ms threshold reports ticks that exceed one normal 20 TPS tick; adjust it only when the incident threshold is intentionally different.
Then identify whether the issue is:
Do not tune everything at once. Apply one group at a time.
view-distance and simulation-distance firstFor Java 25 on current Paper/Purpur, start with a simple measured baseline:
java -Xms4G -Xmx4G -jar server.jar --nogui
Increase heap only when profiling and player load justify it. Add collector flags only after validating them against the exact JDK and Paper version.
After each change set:
spark tps
spark healthreport
Keep the change only if MSPT/tick stability improves under representative load.
velocity.toml essentials:
bind = "0.0.0.0:25565"
online-mode = true
player-info-forwarding-mode = "modern"
forwarding-secret-file = "forwarding.secret"
server.properties on backend:
online-mode=false
Paper backend forwarding support (config/paper-global.yml):
proxies:
velocity:
enabled: true
online-mode: true
secret: "paste-the-shared-forwarding-secret-here"
Use the same secret value stored in Velocity's forwarding.secret file; the backend
config takes the secret string itself, not a file path.
Keep enforce-secure-profile at the server default unless you are handling a
specific legacy-client or incident workaround. It is not part of the baseline
Velocity setup. Also confirm settings.bungeecord: false in spigot.yml; do
not enable BungeeCord forwarding and Velocity modern forwarding at the same time.
online-mode expectations or direct backend exposure.| Asset | Frequency | Retention | Notes |
|---|---|---|---|
| Every configured world folder | Hourly incremental + daily full | 7 daily, 4 weekly | Include custom and externally stored worlds |
plugins/, config/, and root server state | Daily | 14 daily | Required for operational restore |
| Proxy config/secrets | Daily | 30 daily | Store encrypted off-host |
| Container/orchestration files | On change + weekly | 8 weeks | Git-tracked where possible |
For a production server, quiesce world writes before copying live world folders.
The example below assumes a maintenance window and a cleanly stopped server. If
you use RCON-based live backups instead, choose a client/secret mechanism that
does not expose the password in command arguments. A safe implementation must
run save-off, then save-all, copy the data, and guarantee save-on cleanup
even when the copy fails. Do not treat a flush or save-all alone as a live
backup protocol. Folia disables save-all; use a clean stop or a verified
platform snapshot there. Test the restore path before trusting any backup.
For Fabric or NeoForge recovery, additionally inventory mods/ and record the
exact loader launch state: Minecraft and loader versions, Java version, launch
command and arguments, launcher or installer artifacts, and any version or
library manifests used by that deployment. Restore those matching components
with the configured world folders; this Paper/Purpur example does not capture
them for you.
Supply the complete world-folder list as arguments, relative to SERVER_ROOT,
after checking level-name and any multi-world plugin configuration. Back up
worlds stored outside that root separately; do not infer coverage from world*.
#!/usr/bin/env bash
set -euo pipefail
if [[ "${SERVER_STOPPED_CONFIRMED:-}" != "1" ]]; then
echo "Set SERVER_STOPPED_CONFIRMED=1 only after stopping the server cleanly." >&2
exit 1
fi
DATE="$(date +%Y-%m-%d_%H-%M-%S)"
BACKUP_ROOT="/backups/minecraft"
SERVER_ROOT="/srv/minecraft"
DEST="${BACKUP_ROOT}/${DATE}"
if [[ "$#" -eq 0 ]]; then
echo "Usage: backup.sh <world-folder> [additional-world-folders...]" >&2
exit 1
fi
for world_dir in "$@"; do
if [[ ! -d "$SERVER_ROOT/$world_dir" ]]; then
echo "Missing configured world folder: $world_dir" >&2
exit 1
fi
done
mkdir -p "$DEST"
tar -czf "${DEST}/worlds.tar.gz" -C "$SERVER_ROOT" -- "$@"
state_items=()
for item in \
plugins config server.properties bukkit.yml spigot.yml paper-global.yml \
paper-world-defaults.yml permissions.yml ops.json whitelist.json \
banned-players.json banned-ips.json; do
[[ -e "$SERVER_ROOT/$item" ]] && state_items+=("$item")
done
if [[ "${#state_items[@]}" -gt 0 ]]; then
tar -czf "${DEST}/server-state.tar.gz" -C "$SERVER_ROOT" "${state_items[@]}"
fi
Define targets:
RPO (acceptable data loss window)RTO (acceptable restore duration)df -h
free -h
Windows PowerShell host example:
Get-PSDrive -PSProvider FileSystem
Get-CimInstance Win32_OperatingSystem | Select-Object FreePhysicalMemory,TotalVisibleMemorySize
From server/proxy console:
spark tps
spark healthreport
| Symptom | First checks | Typical root cause |
|---|---|---|
| Startup crash after plugin update | latest logs, plugin dependency chain | incompatible plugin/API mismatch |
| High MSPT only at peak hours | Spark profiler, entity/chunk stats | mob farms, heavy scheduled tasks, chunk I/O |
| Players cannot join via proxy | forwarding mode + secret + backend exposure | Velocity/backend config mismatch |
| Periodic hard lag spikes | GC pauses + autosave + backup overlap | memory pressure, backup I/O contention |
server.properties high-impact keysmax-players=100
view-distance=10
simulation-distance=8
sync-chunk-writes=true
max-tick-time=60000
enable-rcon=false
bukkit.yml and spigot.ymlUse Spigot/Bukkit docs as authoritative for version-specific defaults and side effects. Tune conservatively and re-measure after every change set.
config/paper-global.ymlconfig/paper-world-defaults.ymlAdjust these only after profiling identifies an actionable bottleneck.
services:
paper:
image: itzg/minecraft-server:java25
container_name: mc-paper
environment:
EULA: "TRUE"
TYPE: "PAPER"
VERSION: "26.3"
MEMORY: "10G"
ports:
- "25565:25565"
volumes:
- ./data:/data
restart: unless-stopped
This Docker example targets current Paper 26.3 and Java 25. Re-check plugin compatibility and take a restorable backup before changing an existing server's Minecraft or Java line.
online-mode=true unless proxy forwarding requires backend online-mode=false.forwarding.secret, panel credentials, backup credentials).