executing-plans
executing-plans
Use when executing an implementation plan in the current session as the implementer yourself — your human partner chose inline execution, or no subagent tool is available
stable-audio-3Adapt music, stem, ambience, Foley, sound effect, audio-to-audio, inpainting, or continuation cues into Stable Audio 3 prompts with source, action, production character, duration, and model mode.
Independent GitHub snapshot · Automated classification · Original documentation governs
medium: higher-quality music and general audiosmall-music: fast musicsmall-sfx: sound effectsDescribe genre, important instruments, mood and energy, and BPM when useful. Stable Audio 3 is for instrumental or non-intelligible vocal textures, not dialogue.
Start with TrackType: Instrument when isolation matters. State instrument, genre context, technique, mood, tempo, recording environment, and effects.
State:
TrackType: SFX is useful for isolated effects.
For audio-to-audio, inpainting, or continuation, preserve source-file identity and record the intended edit region or influence strength as execution metadata. Keep the prompt plausible relative to surrounding audio.
Save under 04_generation/prompts/stable-audio-3/<cue-id>.md with MODEL, MODE, DURATION, PROMPT, and optional NEGATIVE_PROMPT.
The prompt names a physically or musically coherent source and duration, and does not ask Stable Audio 3 to produce intelligible spoken dialogue.