brainstorming
brainstorming
You MUST use this before any creative work - creating features, building components, adding functionality, modifying behavior, or planning anything new, in software or out of it (a talk, a business, a renovation).
ai-sound-effectsCreate custom sound effects using each::sense AI. Generate realistic or stylized audio for explosions, footsteps, weather, sci-fi, UI sounds, nature, vehicles, and more. Perfect for any project needing unique audio assets. Use for: game development, video editing, app UI sounds, film foley, animation, podcast production. Triggers: sound effect, sfx, audio e…
Independent GitHub snapshot · Automated classification · Original documentation governs
Create custom sound effects for any project using each::sense — the intelligent AI agent that automatically selects the best model for your request.
Requires an each::labs API key. Get one at eachlabs.ai.
curl -X POST https://eachsense-agent.core.eachlabs.run/v1/chat/completions \
-H "Content-Type: application/json" \
-H "X-API-Key: $EACHLABS_API_KEY" \
-d '{
"messages": [
{
"role": "user",
"content": "Generate a sound effect: heavy rain on a tin roof with distant thunder rumbling, 10 seconds long, realistic and immersive"
}
],
"stream": false
}'
from openai import OpenAI
client = OpenAI(
api_key="YOUR_EACHLABS_API_KEY",
base_url="https://eachsense-agent.core.eachlabs.run/v1"
)
response = client.chat.completions.create(
model="eachsense/beta",
messages=[{
"role": "user",
"content": "Generate a sound effect: heavy rain on a tin roof with distant thunder rumbling, 10 seconds long, realistic and immersive"
}]
)
print(response.choices[0].message.content)
Set "stream": true for real-time SSE responses, or "stream": false for complete result in a single response. Streaming is useful for showing progress in UIs; non-streaming is simpler for scripts and automation.
| Category | Examples | Common Uses |
|---|---|---|
| Nature | Rain, wind, birds, ocean, fire | Film, meditation apps, games |
| Mechanical | Engines, gears, doors, machines | Sci-fi, industrial videos |
| Impact | Explosions, crashes, punches, drops | Games, action sequences |
| UI/Digital | Clicks, notifications, whoosh, beeps | Apps, websites, software |
| Sci-fi | Lasers, teleportation, force fields | Games, movies, trailers |
| Human | Crowd cheer, footsteps, applause | Film, podcasts, presentations |
| Animals | Dogs barking, birds chirping, horses | Nature docs, games, films |
| Musical | Stingers, risers, transitions | Video editing, broadcasts |
Describe the physical properties of the sound: what is making it, the environment, material, intensity, and duration.
Generate a sound effect: [source] [action] in [environment], [intensity], [duration] long
metallic, wooden, glass, wet, dry, hollow, sharp, muffled,
echoing, close-up, distant, rapid, slow, layered, single
curl -X POST https://eachsense-agent.core.eachlabs.run/v1/chat/completions \
-H "Content-Type: application/json" \
-H "X-API-Key: $EACHLABS_API_KEY" \
-d '{
"messages": [
{
"role": "user",
"content": "Generate a sound effect: futuristic laser blaster firing three quick shots, high-pitched zap with a low reverb tail, sci-fi energy weapon style, 2 seconds total"
}
],
"stream": false
}'
curl -X POST https://eachsense-agent.core.eachlabs.run/v1/chat/completions \
-H "Content-Type: application/json" \
-H "X-API-Key: $EACHLABS_API_KEY" \
-d '{
"messages": [
{
"role": "user",
"content": "Generate a sound effect: peaceful forest ambience with birds singing, gentle breeze through leaves, a distant stream flowing over rocks, no human sounds. 15 seconds, loopable."
}
],
"stream": false
}'
curl -X POST https://eachsense-agent.core.eachlabs.run/v1/chat/completions \
-H "Content-Type: application/json" \
-H "X-API-Key: $EACHLABS_API_KEY" \
-d '{
"messages": [
{
"role": "user",
"content": "Generate a sound effect: a friendly, short notification chime for a mobile app. Two ascending tones, bright and pleasant, like a marimba tap. Under 1 second, clean and modern."
}
],
"stream": false
}'
curl -X POST https://eachsense-agent.core.eachlabs.run/v1/chat/completions \
-H "Content-Type: application/json" \
-H "X-API-Key: $EACHLABS_API_KEY" \
-d '{
"messages": [
{
"role": "user",
"content": "Generate a sound effect: cinematic whoosh transition, starts from the left, sweeps to the right, deep bass undertone with a high-frequency air trail. 1.5 seconds, dramatic and punchy."
}
],
"stream": false
}'
# Step 1: Generate a base ambient loop
curl -X POST https://eachsense-agent.core.eachlabs.run/v1/chat/completions \
-H "Content-Type: application/json" \
-H "X-API-Key: $EACHLABS_API_KEY" \
-d '{
"messages": [
{
"role": "user",
"content": "Generate a sound effect: busy city street ambience, car traffic, distant sirens, pedestrian chatter, urban daytime. 15 seconds, loopable."
}
],
"stream": false
}'
# Step 2: Generate accent sounds to layer on top
curl -X POST https://eachsense-agent.core.eachlabs.run/v1/chat/completions \
-H "Content-Type: application/json" \
-H "X-API-Key: $EACHLABS_API_KEY" \
-d '{
"messages": [
{
"role": "user",
"content": "Generate a sound effect: car horn honking twice in a busy street, realistic, 2 seconds"
}
],
"stream": false
}'
# Step 3: Generate a transition sound
curl -X POST https://eachsense-agent.core.eachlabs.run/v1/chat/completions \
-H "Content-Type: application/json" \
-H "X-API-Key: $EACHLABS_API_KEY" \
-d '{
"messages": [
{
"role": "user",
"content": "Generate a sound effect: scene change swoosh, a quick low-frequency rumble with a high-pitched tail, cinematic. 1 second."
}
],
"stream": false
}'