brainstorming
brainstorming
You MUST use this before any creative work - creating features, building components, adding functionality, modifying behavior, or planning anything new, in software or out of it (a talk, a business, a renovation).
godot-networkingGodot multiplayer skill for high-level networking API, RPCs, and peer-to-peer networking.
Independent GitHub snapshot · Automated classification · Original documentation governs
Multiplayer networking for Godot Engine.
This skill provides capabilities for implementing multiplayer games using Godot's networking systems.
@rpc("any_peer", "call_local", "reliable")
func sync_position(pos: Vector2):
position = pos