技能创建器
skill-creator
创建、改进和评估自定义技能,把专业流程转化为可重复使用的 AI 能力。
eval-driven-game-development【数据与研究】Eval-driven development for game balance — propose eval scenarios for review, build harnesses that run ad hoc and in CI/CD, and instrument the game so balance is measurable. Use when someone asks whether a faction, card, unit, class, item, economy, drop table, difficulty curve, or matchup is balanced, overtuned, underpowered, swingy, snowbally, or so…
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