executing-plans
executing-plans
Use when executing an implementation plan in the current session as the implementer yourself — your human partner chose inline execution, or no subagent tool is available
dreamcraft3dUse DreamCraft3D for image-conditioned 3D generation, staged optimization, texture boosting, export, and CUDA troubleshooting.
Independent GitHub snapshot · Automated classification · Original documentation governs
Use this repo skill when a user is working with DreamCraft3D, a CUDA-first research checkout for hierarchical 3D generation from a reference image using staged geometry sculpting and bootstrapped texture refinement.
This skill is self-contained operating guidance: it distills commands, configs, data layouts, model artifacts, and troubleshooting from the repository. It does not include model weights or run training by itself.
_rgba/_depth/_normal sidecars, recentering, caption sidecars, and image-load assertions.launch.py commands, OmegaConf overrides, checkpoint chaining, and stage-specific troubleshooting.DreamCraft3D is operated from a source checkout rather than an installable package distribution. For setup questions, route to interfaces-and-monitoring: it covers the documented Python, CUDA, PyTorch, Docker, NVIDIA Container Toolkit, compiled extension, and model-artifact requirements. A minimal public readiness check is to confirm the checkout has launch.py, requirements.txt, the four configs/dreamcraft3d-*.yaml files, and visible CUDA hardware before attempting full training.
From a DreamCraft3D checkout, use the bundled static checker when you need a cheap preflight:
python <skill-dir>/scripts/dreamcraft3d_static_check.py --repo-root . --json
For a full operator preflight with GPU/model-path warnings, route to interfaces-and-monitoring and use its environment checker.
<stem>_rgba.png, <stem>_depth.png, and <stem>_normal.png.configs/dreamcraft3d-coarse-nerf.yaml.configs/dreamcraft3d-coarse-neus.yaml and system.weights=<coarse-nerf-last.ckpt>.configs/dreamcraft3d-geometry.yaml and system.geometry_convert_from=<coarse-neus-last.ckpt>.configs/dreamcraft3d-texture.yaml and system.geometry_convert_from=<geometry-last.ckpt>.configs/parsed.yaml and ckpts/last.ckpt using system.exporter_type=mesh-exporter.Use the generation-pipeline command builder instead of composing long shell commands from memory.
DreamCraft3D's actual generation path requires a CUDA-capable NVIDIA GPU, compatible PyTorch CUDA wheels, GPU rendering/ML extensions, and large pretrained model artifacts. Static checks, command builders, and output summarizers can run without those dependencies, but they are not proof that full training or export succeeded.
This skill was produced for a no-import run. Do not assume it has been installed into the managed live repo-skills library. The verification artifacts for this production run record that full CUDA native training/export was not executed.