L’interface est localisée ; les présentations et documents des Skills sont traduits automatiquement par IA dans votre langue. Le code, les commandes, chemins et termes techniques restent en version originale, et le document de l’auteur fait foi.
Explorer les Skills
Documents · SKILL.md

design-review

design-review

Reviews a game design document for completeness, internal consistency, implementability, and adherence to project design standards. Run this before handing a design document to programmers.

Independent GitHub snapshot · Automated classification · Original documentation governs

Documentation de la Skill

GitHub

name: design-review description: "Reviews a game design document for completeness, internal consistency, implementability, and adherence to project design standards. Run this before handing a design document to programmers." argument-hint: "[path-to-design-doc]" user-invocable: true allowed-tools: Read, Glob, Grep

When this skill is invoked:

  1. Read the target design document in full.

  2. Read the master CLAUDE.md to understand project context and standards.

  3. Read related design documents referenced or implied by the target doc (check design/gdd/ for related systems).

  4. Evaluate against the Design Document Standard checklist:

    • Has Overview section (one-paragraph summary)
    • Has Player Fantasy section (intended feeling)
    • Has Detailed Rules section (unambiguous mechanics)
    • Has Formulas section (all math defined with variables)
    • Has Edge Cases section (unusual situations handled)
    • Has Dependencies section (other systems listed)
    • Has Tuning Knobs section (configurable values identified)
    • Has Acceptance Criteria section (testable success conditions)
  5. Check for internal consistency:

    • Do the formulas produce values that match the described behavior?
    • Do edge cases contradict the main rules?
    • Are dependencies bidirectional (does the other system know about this one)?
  6. Check for implementability:

    • Are the rules precise enough for a programmer to implement without guessing?
    • Are there any "hand-wave" sections where details are missing?
    • Are performance implications considered?
  7. Check for cross-system consistency:

    • Does this conflict with any existing mechanic?
    • Does this create unintended interactions with other systems?
    • Is this consistent with the game's established tone and pillars?
  8. Output the review in this format:

## Design Review: [Document Title]

### Completeness: [X/8 sections present]
[List missing sections]

### Consistency Issues
[List any internal or cross-system contradictions]

### Implementability Concerns
[List any vague or unimplementable sections]

### Balance Concerns
[List any obvious balance risks]

### Recommendations
[Prioritized list of improvements]

### Verdict: [APPROVED / NEEDS REVISION / MAJOR REVISION NEEDED]
  1. Contextual next step recommendations:
    • If the document being reviewed is game-concept.md or game-pillars.md:
      • Check if design/gdd/systems-index.md exists
      • If it does NOT exist, add to Recommendations:

        "This concept is ready for systems decomposition. Run /design-systems to break it down into individual systems with dependencies and priorities, then write per-system GDDs."

    • If the document is an individual system GDD:
      • Check if the systems index references this system
      • If so, suggest updating its status: "Update the systems index status for this system from 'In Design' to 'Designed'."
Skills enregistrées