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managed-and-mobile-sdks

managed-and-mobile-sdks

Select and operate the Porcupine managed and mobile SDKs across Java, Android, iOS Swift, .NET, Flutter, and React Native.

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Documentation de la Skill

GitHub

name: managed-and-mobile-sdks description: "Select and operate the Porcupine managed and mobile SDKs across Java, Android, iOS Swift, .NET, Flutter, and React Native." disable-model-invocation: true metadata: disco-role: operating license: Apache 2.0

managed-and-mobile-sdks

Use this sub-skill when the task is about choosing, installing, initializing, or debugging Porcupine in Java, Android, iOS Swift, .NET, Flutter, or React Native.

Start here:

Route other families elsewhere:

  • Browser React and WebAssembly to the web-and-react sub-skill.
  • Node.js server-side JavaScript to the nodejs-server sub-skill.
  • C and MCU embedding to the c-and-embedded sub-skill.
  • Built-in keyword generation, custom .ppn/.pv assets, and training flows to the custom-keywords-and-assets sub-skill.

Operating rules:

  1. Use the manager APIs only when you need microphone capture and wake-word callbacks; use the low-level engine when you already own PCM frames.
  2. Match the install channel to the platform before debugging app code. Channel or companion-package mistakes usually fail earlier than callback logic.
  3. Keep AccessKey, permission setup, device selection, custom keyword placement, and release order separate in your diagnosis.
  4. Release audio listeners and Porcupine handles explicitly. On platforms where delete() does not stop capture, call stop() first.
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