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video-visualization

video-visualization

Guide Norfair video I/O, overlay drawing, path rendering, and camera-motion stabilization workflows.

Independent GitHub snapshot · Automated classification · Original documentation governs

Documentation de la Skill

GitHub

name: video-visualization description: "Guide Norfair video I/O, overlay drawing, path rendering, and camera-motion stabilization workflows." disable-model-invocation: true metadata: disco-role: operating license: BSD 3-Clause

video-visualization

Use this sub-skill when the task is about Norfair's OpenCV-backed video and visualization utilities: reading video files or camera feeds with Video, iterating frame sequences with VideoFromFrames, writing annotated video, drawing detections or tracked objects as points/boxes, keeping trajectories visible, estimating moving-camera transforms, rendering absolute paths/grids, or stabilizing a panning/tilting camera with FixedCamera.

Route here when

  • Opening an input video, camera device, or MOT-style frame folder and writing an annotated output video.
  • Choosing between draw_points, draw_boxes, legacy draw_tracked_objects, and legacy draw_tracked_boxes for centroids, keypoints, or two-corner boxes.
  • Rendering relative trails with Paths or motion-aware trails with AbsolutePaths.
  • Estimating camera motion with MotionEstimator, TranslationTransformationGetter, or HomographyTransformationGetter and passing coordinate transformations to downstream overlays.
  • Debugging moving-camera behavior with FixedCamera or draw_absolute_grid.
  • Customizing visual colors with Color, Palette, Drawable, or Drawer.

What this covers

  • OpenCV frame iteration and output writing for file, camera, and frame-sequence workflows.
  • Point and box drawing plus the color/palette system.
  • Relative and absolute path rendering for tracked-object histories.
  • Motion estimation for translation and homography camera movement.
  • Fixed-camera stabilization and absolute-grid debugging.

Typical workflow

  1. Open API reference to confirm import paths, accepted drawable shapes, return values, and which classes are top-level exports versus module-level imports.

  2. Pick the closest loop from workflows: video round-trip, points-vs-boxes overlay, path rendering, VideoFromFrames, or moving-camera stabilization.

  3. Use troubleshooting for OpenCV import errors, invalid video paths, codec/writer failures, missing frame files, hidden dead points, path/grid misuse, MotionEstimator.update(...) is None, or fixed-camera cropping warnings.

  4. For a dependency-light local check, run:

    python scripts/video_smoke.py
    python scripts/camera_motion_smoke.py
    

    Add --output-dir ./norfair-video-smoke if you want to keep the tiny generated videos for visual inspection.

Bundled scripts

Route away

  • Tracker lifecycle, Tracker constructor choices, distance functions, thresholds, initialization, ReID, hit counters, and core Detection/TrackedObject behavior: use ../tracking-core/SKILL.md.
  • MOTChallenge parsing, accumulators, metrics, and benchmark/evaluation reports: use ../evaluation/SKILL.md.
  • External detector integrations that download model weights or require GPU/Docker stacks: keep detector setup outside this sub-skill, then return here with already-produced Norfair detections/tracks for visualization.

Operating stance

  • Treat OpenCV (norfair[video] or opencv-python) as required for every API in this sub-skill except pure color parsing.
  • Draw overlays before Video.write(frame). When using FixedCamera, draw everything else first and call FixedCamera.adjust_frame(...) last.
  • Prefer draw_points and draw_boxes in new code. The draw_tracked_* names are preserved for older snippets, but they are deprecated wrappers.
  • For moving cameras, keep detection and tracker tuning in tracking-core; this sub-skill owns the visualization loop, masks for motion estimation, coordinate-transform usage, and debugging overlays.
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