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Design et création · SKILL.md

experiment-design

experiment-design

Design product experiments to test hypotheses. Use when the user says "run an experiment", "A/B test this", "build-measure-learn", "validate this assumption", "test this hypothesis", "we don't know if this will work", "minimum viable test", "lean experiment", or wants to reduce risk before fully building a feature - even if they don't explicitly say "experi…

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name: experiment-design description: > Design product experiments to test hypotheses. Use when the user says "run an experiment", "A/B test this", "build-measure-learn", "validate this assumption", "test this hypothesis", "we don't know if this will work", "minimum viable test", "lean experiment", or wants to reduce risk before fully building a feature

  • even if they don't explicitly say "experiment".

Overview

Based on The Lean Startup by Eric Ries. The core insight: startups (and product teams) don't fail from lack of execution - they fail from executing on the wrong plan. The build-measure-learn loop is how you find the right plan faster. Every feature is a hypothesis. Every release is an experiment. Validated learning - not shipped features - is the unit of progress.

Workflow

Step 1: State the hypothesis

Format: "We believe [action/feature] will cause [user behavior change], resulting in [metric change], because [assumption]."

Example: "We believe adding a progress bar to onboarding will cause more users to complete setup, resulting in a 15% increase in activation rate, because users abandon when they can't see how much is left."

The "because" is critical - it forces you to name the assumption you're testing.

Step 2: Identify the riskiest assumption

Most hypotheses have multiple assumptions embedded. Find the one that, if wrong, makes the whole hypothesis collapse.

List assumptions - rank by risk - test the riskiest one first.

Step 3: Design the minimum viable test

What's the cheapest, fastest way to test the riskiest assumption?

Ries's ladder of experiment types (least to most expensive):

  1. Customer interview - ask 5 users if the problem exists
  2. Fake door / 404 test - show the feature, measure click rate before building
  3. Concierge MVP - do the job manually for a few users
  4. Wizard of Oz - appear automated, run manually behind the scenes
  5. A/B test - build both versions, split traffic
  6. Full release - ship to everyone

Start as low on the ladder as possible. Only move up when the cheaper test is insufficient.

Step 4: Define success criteria before running

Set the threshold before you see results. This prevents moving the goalposts.

"We will consider this experiment successful if [metric] changes by [amount] within [time period] with [sample size]."

Step 5: Calculate required sample size

For A/B tests: use a significance calculator. Undersized tests produce false results.

  • Minimum detectable effect: what's the smallest change that matters?
  • Baseline conversion rate: what's the current rate?
  • Statistical significance: 95% standard (p < 0.05)

Step 6: Run the experiment and measure

  • Don't peek at results early (peeking inflates false positives)
  • Measure the primary metric and guard metrics
  • Document what you observe, not what you expected

Step 7: Extract validated learning

Whatever the result:

  • Confirmed - assumption was right, proceed with confidence
  • Refuted - assumption was wrong, pivot or kill
  • Inconclusive - sample too small or test too short, iterate

Ries: a failed experiment that teaches you something is more valuable than a successful one that teaches you nothing.

Anti-Patterns

1. HiPPO-driven decisions instead of experiments Bad: "The CEO thinks we should add X, so we're adding X." Good: "The CEO thinks X will increase retention. Let's run a 2-week experiment with 10% of users."

2. Moving the goalposts Bad: Setting a 20% lift as success, seeing 8%, calling it a win anyway. Good: Success criteria set before the experiment runs. Results are binary: met or not met.

3. Testing too many variables at once Bad: Redesigning the entire onboarding and A/B testing it. Good: Change one variable per experiment. Otherwise you can't attribute the result.

4. Skipping the concierge step Bad: Building a full automated feature to test an unvalidated assumption. Good: Do it manually for 10 users first. If the manual version doesn't work, the automated one won't either.

Quality Checklist

  • Hypothesis follows "We believe X will cause Y because Z" format
  • Riskiest assumption identified explicitly
  • Minimum viable test chosen (as low on the ladder as possible)
  • Success criteria defined before running
  • Sample size calculated for quantitative tests
  • Guard metrics defined (what must not get worse)
  • Validated learning documented regardless of outcome
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