executing-plans
executing-plans
Use when executing an implementation plan in the current session as the implementer yourself — your human partner chose inline execution, or no subagent tool is available
build-coherenceAI multi-path reasoning coherence using bee democracy — independent evaluation of competing approaches, waggle dance as reasoning-out-loud, quorum sensing for confidence thresholds, and deadlock resolution. Use when forage-solutions has identified multiple valid approaches and a selection must be made, when oscillating between options without committing, wh…
Independent GitHub snapshot · Automated classification · Original documentation governs
以獨評、明推聲、自信校之諾閾、結構化之僵解評競法——自多推徑生一貫之決。
forage-solutions 已識多可行法而須擇forage-solutions)各法獨評其值,而後較。要律:勿令 A 之評偏 B 之評。
各法獨評:
Approach Evaluation Template:
┌────────────────────────┬──────────────────────────────────────────┐
│ Dimension │ Assessment │
├────────────────────────┼──────────────────────────────────────────┤
│ Approach name │ │
├────────────────────────┼──────────────────────────────────────────┤
│ Core mechanism │ How does this approach solve the problem? │
├────────────────────────┼──────────────────────────────────────────┤
│ Strengths (2-3) │ What does this approach do well? │
├────────────────────────┼──────────────────────────────────────────┤
│ Risks (2-3) │ What could go wrong? What is assumed? │
├────────────────────────┼──────────────────────────────────────────┤
│ Evidence quality │ How well-supported is this approach? │
│ │ (verified / inferred / speculated) │
├────────────────────────┼──────────────────────────────────────────┤
│ Quality score (0-100) │ Overall assessment │
├────────────────────────┼──────────────────────────────────────────┤
│ Confidence (0-100) │ How confident in this assessment? │
└────────────────────────┴──────────────────────────────────────────┘
各法獨填。諸獨評未畢,勿作較。
得: 諸獨評,各法自立評。B 之評不引 A。質分映真評,非排序。
敗則: 若評已染(評 B 時書「勝於 A」),重。全評 A,清框而自新評 B。若分皆同,評維太粗——加域特之準。
各法之倡,按其質成比。此乃 AI 版蜂舞:令隱推明而公。
明推之旨在令決可審——於己與用者。若推不可述,評淺於分所示。
得: 諸法之明推,足以服中立之觀者。交察示至少一先被略之考。
敗則: 若倡覺敷衍,諸法或非真異——或為同念之變。察:法異於機,抑只異於施詳?若後者,決或不要緊——擇一而進。
立諾所須之信閾,按決之賭校。
Confidence Thresholds by Stakes:
┌─────────────────────┬───────────┬──────────────────────────────────┐
│ Decision Type │ Threshold │ Rationale │
├─────────────────────┼───────────┼──────────────────────────────────┤
│ Easily reversible │ 60% │ Cost of trying and reverting is │
│ (can undo) │ │ low. Speed matters more than │
│ │ │ certainty │
├─────────────────────┼───────────┼──────────────────────────────────┤
│ Moderate stakes │ 75% │ Reverting has cost but is │
│ (costly to reverse) │ │ possible. Worth investing in │
│ │ │ evaluation │
├─────────────────────┼───────────┼──────────────────────────────────┤
│ Irreversible or │ 90% │ Cannot undo. Must be confident. │
│ high-stakes │ │ If threshold not met, gather │
│ │ │ more information before deciding │
└─────────────────────┴───────────┴──────────────────────────────────┘
得: 明諾之刻,附推。決於合賭之信級而成。
敗則: 若閾不達(不可逆決而信不及九成),問:決真不可逆乎?可分為可逆試階 + 不可逆諾乎?多似不可逆之決可階。若不能階,告用者其不確,請指引。
二或多法分相近而無一達諾閾。
Deadlock Resolution:
┌────────────────────────┬──────────────────────────────────────────┐
│ Deadlock Type │ Resolution │
├────────────────────────┼──────────────────────────────────────────┤
│ Genuine tie │ The approaches are equivalent. Pick one │
│ (scores within 5%) │ and commit. The cost of deliberating │
│ │ exceeds the cost of picking the "wrong" │
│ │ equivalent option. Flip a coin mentally │
├────────────────────────┼──────────────────────────────────────────┤
│ Information deficit │ The tie exists because evaluation is │
│ (scores uncertain) │ incomplete. Invest one more specific │
│ │ investigation — a targeted file read, a │
│ │ quick test — then re-score │
├────────────────────────┼──────────────────────────────────────────┤
│ Oscillation │ Scoring keeps flip-flopping depending on │
│ (scores keep changing) │ which dimension gets attention. Time-box:│
│ │ set a timer, evaluate once more, commit │
│ │ to the result regardless │
├────────────────────────┼──────────────────────────────────────────┤
│ Approach merge │ The best parts of A and B can be │
│ (compatible strengths) │ combined. Check for compatibility. If │
│ │ merge is coherent, use it. If forced, │
│ │ don't — pick one │
└────────────────────────┴──────────────────────────────────────────┘
得: 以合機解僵。解為決斷——無餘疑撼施行。
敗則: 若諸解略僵仍在,決或過早。問用者:「吾見二等強之法:[A]、[B]。[各簡由]。何者合汝先?」託真等決於用者非敗——乃認決依 AI 不能推之值。
諾決後,察過程生真一貫抑只生決。
得: 略察質以證或識弱之決。弱者,返先步,勿進於弱基。
敗則: 若質察示決據好非據證,實承之。或唯好可用——宜標為好,勿裝為析。
build-consensus — 此技改自之多代理共識模型forage-solutions — 探解空,一貫所評者;常先此技coordinate-reasoning — 多徑評中理訊流center — 立無偏評所須之平衡基線meditate — 評異法間清假設