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webgl-distortion-grain

webgl-distortion-grain

A vertical gallery (Three.js) where planes bend with scroll velocity, ripple under the cursor via simplex noise, and carry a film grain.

Independent GitHub snapshot · Automated classification · Original documentation governs

Documentation de la Skill

GitHub

name: webgl-distortion-grain description: | A vertical gallery (Three.js) where planes bend with scroll velocity, ripple under the cursor via simplex noise, and carry a film grain. triggers:

  • "distortion & grain"
  • "webgl gallery" od: mode: prototype platform: web scenario: design preview: type: html entry: index.html reload: debounce-100 design_system: requires: false craft: requires: [animation-discipline]

Distortion & Grain

Produce a single self-contained index.html — A vertical gallery (Three.js) where planes bend with scroll velocity, ripple under the cursor via simplex noise, and carry a film grain.

Why this is a powered artifact

OpenDesign detects getContext('webgl2') / heavy WebGL and renders this file in powered preview (a cross-origin-isolated iframe). The full GPU + scroll pipeline runs; no opaque-sandbox workarounds are needed.

Resource map

webgl-distortion-grain/
├── SKILL.md          ← you're reading this
├── example.html      ← the complete, working artifact (READ FIRST)
└── (assets, if any)

Credits / attribution

  • effect: Jan Kohlbach / Codrops (MIT)
  • imagery: Original (AI-generated)
  • simplex noise: Ashima Arts (MIT)

Keep any bundled LICENSE and on-screen credit intact. Replace imagery only with license-clean assets (original / AI, Lummi.ai, Unsplash/Pexels — never scraped imagery).

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