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Design et création · SKILL.md

lifecycle-crm-plan

lifecycle-crm-plan

Design lifecycle marketing / CRM journeys across the customer lifecycle. Use when asked to plan onboarding emails, lifecycle/CRM campaigns, drip sequences, re-engagement or winback flows, or a messaging calendar. Produces a lifecycle plan — stage map, the trigger/message/goal for each journey, channel & timing, segmentation, suppression rules, and success m…

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name: lifecycle-crm-plan description: "Design lifecycle marketing / CRM journeys across the customer lifecycle. Use when asked to plan onboarding emails, lifecycle/CRM campaigns, drip sequences, re-engagement or winback flows, or a messaging calendar. Produces a lifecycle plan — stage map, the trigger/message/goal for each journey, channel & timing, segmentation, suppression rules, and success metrics."

Lifecycle / CRM Plan Skill

Lifecycle marketing is the difference between a product people sign up for and one they actually use. This skill maps the customer lifecycle to triggered journeys — each with a clear job — so messaging is behaviour-driven and purposeful, not a batch-and-blast newsletter that trains people to ignore you.

Required Inputs

Ask for these only if they aren't already provided:

  • Product & lifecycle stages — what the journey from signup → active → loyal → churned looks like.
  • The key moments — activation milestone, the "aha", upgrade triggers, and churn signals.
  • Channels available — email, push, in-app, SMS — and any consent/deliverability constraints.
  • Goal — the lifecycle metric to move (activation %, D30 retention, expansion, winback rate).

Output Format

Lifecycle / CRM Plan: [product]

1. Lifecycle map — the stages and the one behaviour you want at each (signup → activate → habit → expand → renew; with winback for lapsed).

2. Journey table — the core deliverable:

JourneyTrigger (behaviour, not date)Audience/segmentMessage & goalChannelTimingSuccess metricExit/suppression
Onboardingsigned up, not activatednew, no key actionget to first valueemail + in-appt+0, t+1d, t+3dactivation %activated → exit
Winbackinactive 30dwas activereason to returnemailt+30, t+37reactivation %returned → exit

3. Segmentation — the few segments that change the message (by behaviour/value, not vanity demographics).

4. Timing & frequency — cadence rules and a global frequency cap / suppression so journeys don't collide or fatigue.

5. Measurement — per-journey metric, holdout group to prove incrementality, and the deliverability guardrails (bounce/spam/unsub watch).

Quality Checks

  • Journeys are behaviour-triggered, not date-batched
  • Every journey has an explicit goal, success metric, and exit condition
  • A global frequency cap / suppression prevents message collisions and fatigue
  • A holdout group is used to measure incrementality, not just open/click rates
  • Segmentation is based on behaviour/value, not vanity attributes

Anti-Patterns

  • Do not batch-and-blast — untriggered, irrelevant sends train users to ignore and unsubscribe
  • Do not measure success by opens/clicks alone — tie journeys to the lifecycle outcome (activation, retention, revenue) with a holdout
  • Do not forget exit conditions — a user who already activated should not keep getting "activate now" emails
  • Do not ignore frequency capping — overlapping journeys are how you fatigue and burn a list
  • Do not skip deliverability guardrails — a great journey in the spam folder reaches no one

Based On

Lifecycle marketing / behavioural CRM practice — trigger-based journeys, segmentation, and incrementality testing with holdouts.

Example Trigger Phrases

  • "Plan onboarding emails."
  • "Plan our lifecycle campaigns."
  • "Design drip and winback flows."
  • "Build a CRM messaging calendar."
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