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product-shaping

product-shaping

Use this skill to shape product or engineering work before committing time to it: set appetites instead of estimates, narrow raw ideas into bounded problems, sketch solutions at the right level of abstraction, de-risk rabbit holes, write pitches, bet with capped downside (circuit breaker), and govern builds with discovered scopes and scope hammering. Adapte…

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name: product-shaping description: >- Use this skill to shape product or engineering work before committing time to it: set appetites instead of estimates, narrow raw ideas into bounded problems, sketch solutions at the right level of abstraction, de-risk rabbit holes, write pitches, bet with capped downside (circuit breaker), and govern builds with discovered scopes and scope hammering. Adapted from Basecamp's Shape Up and extended for human+AI-agent teams. Use when a raw idea, feature request, or "redesign X" grab-bag needs to become a bounded project before anyone builds; when planning how much work an idea is worth; or when delegated agent builds need budgets, kill criteria, and non-convergence rules. Do not use for discovering whether a problem is real (use product-discovery), for portfolio-level sequencing across quarters (product-roadmapping-and-portfolio), for formal specification after the bet is placed (spec-driven-development), or for task-level prioritization frameworks like RICE (product-methodology). license: MIT metadata: tags: product-shaping, shape-up, appetite, pitch, betting, circuit-breaker, scope-hammering, hill-chart, bounded-delegation

Product Shaping

Pre-commitment methodology for product and engineering work, adapted from Ryan Singer's Shape Up (free edition at basecamp.com/shapeup), extended for teams whose builders include AI agents.

The loop: shape a raw idea into a bounded pitch → bet a fixed appetite on it → build by discovering scopes and hammering scope to fit the box → move on, letting post-ship feedback re-enter as raw ideas.

The core moves

  1. Set boundaries — choose the appetite ("how much is this worth?") and narrow the problem to one specific story. Kill grab-bags ("redesign X", "X 2.0").
  2. Find the elements — sketch the solution rough, solved, and bounded: breadboards for flows, fat-marker fidelity for visual problems, components-and-contracts for non-UI work.
  3. Patch rabbit holes — attack your own sketch; settle hard decisions now, declare out-of-bounds cases, cut what the appetite can't afford.
  4. Write the pitch — problem, appetite, solution, rabbit holes, no-gos.
  5. Bet — commit the box uninterrupted, downside capped. No finish, no extension by default: the circuit breaker routes failure back to shaping.
  6. Build — one integrated slice first, then discovered scopes tracked as uphill→downhill states; sequence scariest-first; compare down to baseline when deciding to stop.
  7. Move on — scope cuts are not quality cuts; new feedback needs shaping, not instant yes.

Reference files

Load only what the current step needs:

ReferenceLoad when
references/principles.mdYou need the why: appetite vs estimate, fixed-time-variable-scope, rough/solved/bounded, evidence boundaries, lineage
references/shaping.mdShaping steps 1–4 in detail, including shaping non-UI/backend/infrastructure work
references/betting.mdBets vs backlogs, circuit breaker mechanics, cycles as optional scaffolding, handling defects between bets
references/building.mdHand-over-responsibility, one-piece-done, scope mapping, hill-state tracking, deciding when to stop
references/hybrid-adaptation.mdAny bet involving AI-agent builders: budget currencies, batched steering, verification cost inside scope, kill criteria for non-converging loops
references/anti-patterns.mdBefore betting anything that matters — documented field failures and their mitigations

Templates

TemplatePurpose
templates/PITCH.mdFillable five-ingredient pitch document
templates/SCOPE_MAP.mdFillable scope table with hill states, chowder list, and breaker check

Entry points

SituationStart here
Raw idea or request arrivedreferences/shaping.md step 1
Idea is validated but unboundedreferences/shaping.md
Ready to write up the concepttemplates/PITCH.md
Deciding what gets the next boxreferences/betting.md
Bet placed, starting the buildreferences/building.md
Builders are AI agentsreferences/hybrid-adaptation.md
Project keeps not finishing / loops won't convergereferences/anti-patterns.md, then hybrid-adaptation kill criteria

When not to use

  • The problem itself isn't validated yet → product-discovery. Shaping narrows validated problems; it does not investigate whether the problem is real.
  • The question is strategic (positioning, market entry, portfolio weight across quarters) → product-strategy or product-roadmapping-and-portfolio. This skill packages a single bet — one bounded commitment with an appetite and circuit breaker; roadmapping sequences many such bets across cycles with continue/pause/kill criteria.
  • The bet is already placed and the work needs a formal spec → spec-driven- development consumes shaped output when formal specification is warranted.
  • Comparing unrelated feature proposals by score → product-methodology (RICE/ MoSCoW). Appetite replaces scoring inside this skill's scope; use one system, not both on the same decision.
  • An epic resists decomposition because nobody can define done → route BACK here: that is an unshaped project, and force-splitting it produces disconnected tasks.
  • The work is small, routine, and fully understood — skip shaping overhead; just do it.
  • The bet is placed and you need intent-to-delivery control — classification, five-field intent contracts, autonomy gating, failure routing, and resumable status across the run. Route to bmad. Shaping ends at the bet; bmad carries the placed intent through bounded, inspectable, resumable agent work.

Related skills

  • product-discovery — upstream: validates the problem before narrowing begins
  • product-strategy, product-roadmapping-and-portfolio — strategic context above bets
  • product-methodology — downstream consumer of a won bet (prioritization, spec drafting)
  • spec-driven-development — optional formal specification of shaped output post-bet
  • implementation-planning, subagent-driven-development — execution after the bet; decompose only downhill work, never pre-shred a pitch
  • bmad — intent-to-delivery control-plane protocol once the bet is placed: classification, five-field intent contracts, autonomy gating, failure routing, resumable spec status
  • work-tracking — where scope/hill state lives during the build
  • qa-methodology — edge-case QA as late-cycle level-up, not gate

Evidence note

Every practice claim originates from one company's account (Basecamp, 2019). Independent team records through 2026 show real adaptations and documented abandonments; read references/anti-patterns.md before betting anything that matters, and treat six-week cycles as tunable scaffolding rather than doctrine.

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