executing-plans
executing-plans
Use when executing an implementation plan in the current session as the implementer yourself — your human partner chose inline execution, or no subagent tool is available
game-lifecycle玩家生命周期运营:围绕玩家生命周期(导入期/新手期/成长期/成熟期/衰退期)建立运营策略,确定各阶段重点、目标与抓手。当用户说「游戏怎么运营」「新手引导」「留存低」「召回」时使用。 产出:玩家生命周期运营方案。
Independent GitHub snapshot · Automated classification · Original documentation governs