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Design et création · SKILL.md

design-mobile-first

design-mobile-first

Design a new touch-first UI: targets, safe areas, gestures, then enhance up. Use when building for phones, touch, swipe, PWA, or tablet. Responsive audit → audit-responsive.

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Documentation de la Skill

GitHub

name: design-mobile-first description: > Design a new touch-first UI: targets, safe areas, gestures, then enhance up. Use when building for phones, touch, swipe, PWA, or tablet. Responsive audit → audit-responsive. license: MIT

Mobile-First Design Skill

Degree of freedom: MIXED. Pattern choice [HIGH freedom]; breakpoint, viewport, and existing-hook inventory [LOW freedom — run exactly].

Build interfaces that work on mobile first, then enhance for larger screens.

Not this skill: a desktop that is a linearized phone (no max-width, stacked at 1440, stretched buttons). That is audit-responsive.

How to reason

  1. Survey — breakpoints, viewport, existing mobile hooks
  2. Base — mobile styles first (44px, safe-area)
  3. Enhance — sm:/md:/lg: add up; they do not replace the base
  4. Device-check — real phone, not only a resized desktop window

Worked example

Survey: Tailwind sm/md/lg exist; checkout CTA is h-8; no safe-area-inset-bottom. Base: min-h-[44px], pb-[env(safe-area-inset-bottom)], stacked fields, 16px inputs. Enhance: two-column names at sm:; table replaces cards at md:. Device-check: thumb reaches the CTA; iOS does not zoom on focus.

Self-critique before reporting

  • Base is mobile — primary layout is not lg:-only
  • 44px + safe-area — tap targets and notches were measured
  • No drag-only action — every swipe or drag has a tap alternative (WCAG 2.5.7)
  • Real device — not emulator-or-resize only
  • Right owner — linearized 1440 desktop → audit-responsive; an existing app that feels like a website → enhance-mobile-native-feel; hybrid web + native axes → enhance-capacitor-ui

Check existing first [LOW freedom — run exactly]

Before ANY mobile optimization, verify:

  1. Check existing breakpoints:
cat tailwind.config.* | grep -A10 "screens\|breakpoints"
rg "sm:|md:|lg:|xl:" --type tsx | head -20
  1. Check for existing mobile patterns:
rg "useMediaQuery|useBreakpoint|isMobile" --type ts --type tsx
ls -la src/hooks/use*Mobile* src/hooks/use*Responsive* 2>/dev/null
  1. Check viewport meta:
rg "viewport" src/app/layout.tsx index.html

Why: Maintain consistent responsive patterns across the app.

Mobile-First Principles [HIGH freedom]

1. Design for Mobile First

Base styles are mobile; media queries and sm:/md:/lg: prefixes only add (p-4 sm:p-6 md:p-8, text-sm sm:text-base lg:text-lg, grid-cols-1 sm:grid-cols-2 lg:grid-cols-3).

.card {
 padding: 1rem;
 font-size: 0.875rem;
}
@media (min-width: 640px) {
 .card {
 padding: 1.5rem;
 font-size: 1rem;
 }
}

2. Touch Targets (44px goal, 24px floor)

Size every control to 44×44 CSS px (Apple's default control size; WCAG 2.5.5 AAA); 48 when the page ships in an Android shell (Material's 48dp). WCAG 2.2 SC 2.5.8 (AA) is the floor: 24×24 CSS px, or a 24px-diameter circle around a smaller target that touches no other target. List items too: py-3 px-4 min-h-[44px] active:bg-muted. Icon buttons extend the hit area with negative margin.

<button className="min-h-[44px] min-w-[44px] px-4 py-3">
 Tap me
</button>

<button
 className="p-3 -m-3" // Negative margin extends touch area
 aria-label="Menu"
>
 <MenuIcon className="h-5 w-5" />
</button>

3. Thumb-Friendly Zones

Primary actions in a fixed bottom nav; .safe-area-pb { padding-bottom: env(safe-area-inset-bottom); } for notched devices. A fixed bar can hide the focused field: set html { scroll-padding-bottom: <bar height> } (and scroll-padding-top for a sticky header) so keyboard focus is never fully covered (WCAG 2.4.11, technique C43).

<nav className="fixed bottom-0 left-0 right-0 border-t bg-background safe-area-pb">
 <div className="flex justify-around py-2">
 <NavItem icon={HomeIcon} label="Home" />
 <NavItem icon={SearchIcon} label="Search" />
 <NavItem icon={PlusIcon} label="Create" />
 <NavItem icon={BellIcon} label="Alerts" />
 <NavItem icon={UserIcon} label="Profile" />
 </div>
</nav>

Responsive Patterns

Native shell first (Expo / Capacitor, 2026)

When the UI ships inside a native shell, the platform already owns the chrome: a system tab bar (3–5 destinations), sheets for secondary flows, edge-to-edge insets. Do not rebuild it in JS or HTML. The version-gated APIs live in enhance-mobile-native-feel (references/stack-recipes.md); Capacitor bars, insets, and keyboard live in mobile-capacitor-platform. The drawer below is the web / PWA pattern.

Mobile Navigation (web / PWA)

A slide-in drawer with backdrop, spring transition, and a close control. Full component in references/web-nav-drawer.md. Keep it lg:hidden; on native shells the system tab bar replaces it.

Responsive Tables

Card layout in a md:hidden stack on mobile; a hidden md:table traditional table on desktop, both mapping the same data. Full component: references/components.md §Responsive Tables.

Responsive Grid

<div className="grid grid-cols-1 sm:grid-cols-2 lg:grid-cols-3 xl:grid-cols-4 gap-4">

Auto-fit variant (grid-cols-[repeat(auto-fit,minmax(280px,1fr))]): references/components.md §Responsive Grid.

Touch Gestures [HIGH freedom]

  • Swipe to delete — drag="x" with dragConstraints={{ left: -100, right: 0 }}; background interpolates to red via useTransform; delete when offset.x < -100
  • Pull to refresh — drag="y", dragElastic={0.5}; indicator opacity/scale follow y over 0–60px; refresh when y > 60
  • Single-pointer alternative — WCAG 2.2 SC 2.5.7 (AA): a swipe-to-delete row also has a delete button or menu item; pull-to-refresh also has a refresh control; a drag-to-dismiss sheet also has a visible close button
  • Reduced motion — under @media (prefers-reduced-motion: reduce) drop the travel and keep the state change (fade, color)

Full components: references/components.md §Swipe to Delete, §Pull to Refresh.

Mobile-Specific Components [HIGH freedom]

  • Bottom sheet — backdrop + y: '100%' → 0 panel, rounded-t-xl max-h-[90dvh] (vh ignores the mobile browser toolbar), drag handle via useDragControls; close on velocity.y > 500 or offset.y > 200, plus a visible close button; pb-safe content
  • Forms — stack fields, sm:grid-cols-2 up; inputs h-12 with fontSize: '16px' to prevent iOS focus-zoom; w-full sm:w-auto h-12 submit

Full components: references/components.md §Bottom Sheet, §Mobile-Optimized Forms.

PWA Features [HIGH freedom]

  • Viewport — width: 'device-width', initialScale: 1, viewportFit: 'cover'; no maximumScale / userScalable: false (the 16px inputs already stop iOS focus-zoom, and disabling pinch-zoom fails WCAG 1.4.4); appleWebApp capable + title
  • Install prompt — capture beforeinstallprompt, preventDefault, show a card with Install / Not now; call prompt() and read userChoice

Code: references/pwa.md.

Validation [LOW freedom — do not skip]

Run at a 390×844 viewport, then on a real phone:

CheckProbeDone
Targetsdocument.querySelectorAll('a,button,input,select,[role=button]') → getBoundingClientRect()none under 24×24; primary controls ≥ 44×44
Drag alternativeslist every swipe / drag handlereach has a tap path
Focus under fixed barsTab through a long form with the bottom nav visiblefocused field never fully hidden
Reduced motionDevTools → Rendering → emulate prefers-reduced-motion: reduceno travel; state changes still visible
Safe areaiPhone with Dynamic Island + Android 16 gesture navnothing under the notch or home indicator
Inputsfocus each input on iOS Safarifont-size ≥ 16px, no focus-zoom

Also: thumb-zone CTAs · 60fps gestures · offline-graceful.

Related

  • enhance-mobile-native-feel — an existing Expo/RN or Capacitor app that feels like a website
  • audit-responsive — unstack desktop; layout/IA at 375 / 768 / 1440
  • audit-accessibility — the full WCAG 2.2 AA audit, including the checks above
  • mobile-capacitor-platform — Capacitor bars, insets, keyboard
  • enhance-capacitor-ui — hybrid web + native form-factor axes
  • design-frontend — new visual surfaces
  • audit-performance — mobile perf budgets
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