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Design et création · SKILL.md

Onboarding

Onboarding

Design user onboarding flows that maximize activation and time-to-value.

Independent GitHub snapshot · Automated classification · Original documentation governs

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name: Onboarding slug: onboarding version: 1.0.0 description: Design user onboarding flows that maximize activation and time-to-value. homepage: https://clawic.com/skills/onboarding metadata: clawdbot: emoji: 🚀 os: - linux - darwin - win32 displayName: Onboarding

Define Activation First

Answer before designing anything:

  • What specific action = user got value?
  • What % of signups currently reach it?
  • What's the minimum path to get there?

If you can't answer these, onboarding will optimize the wrong thing.

Measure the Funnel

Create this table for current state:

StepUsersDrop-off
Signed up100%-
Step 2?%?%
Step 3?%?%
Activated?%?%

Biggest drop-off = focus there first. Everything else is distraction.

Signup Form

At signup, require ONLY: email + password. Everything else: defer until after first value delivered.

For each additional field, calculate: how many users lost × LTV = cost of that field.

Segmentation Question

One question only, immediately after signup: "What's your main goal?" with 3-4 options.

Route to different:

  • First action to complete
  • Empty state messaging
  • Email sequence

More than 4 paths = complexity without benefit.

Checklist Pattern

Structure:

  • 4-6 items maximum
  • First item already complete when shown (quick win psychology)
  • Items ordered by value delivered, not logical sequence
  • Persists across sessions
  • Completion reward visible

Format: action verb + outcome ✓ "Create your first project" ✗ "Projects"

Empty State Formula

Every empty screen needs:

  1. What will appear here (1 sentence)
  2. Visual of populated state or example
  3. ONE action button (primary style)

Pre-populated templates > blank slate.

Email Sequence

DayTriggerContent
0SignupWelcome + single quick win CTA
1Not activatedReminder + "here's how"
3Not activatedSocial proof / success story
7Not activatedFeature highlight
14Inactive"We miss you" + incentive

Stop sequence immediately when user activates.

Tooltips vs Modals

  • Tooltip: single UI element explanation, non-blocking
  • Modal: requires decision, blocks everything
  • Tour: max 3-5 steps or users skip

Never repeat to returning users. Trigger contextually, not on every login.

Metrics

Track weekly:

  • Signup → Activation rate
  • Time to activate (median)
  • Drop-off by step
  • Day 1, Day 7 retention: activated vs non-activated

Activated users should retain 2-3x better. If not, activation definition is wrong.

Common Failures

  • Asking for info before showing value—user hasn't bought in
  • Tour showing everything—overwhelms, skip rate high
  • Same onboarding for all segments—relevance drives completion
  • No follow-up emails—user closes tab and forgets
  • Blocking features behind upgrade before value demonstrated
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