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inference-serving-topology

inference-serving-topology

LLM/model inference serving architecture: the engine → serving → orchestration layering (vLLM/SGLang/TensorRT-LLM, Triton, KServe/Ray Serve), KV-cache & continuous batching, prefill-decode disaggregation, and scaling. Architect-level topology, not model training. USE WHEN: designing model/LLM serving infra, "vLLM", "SGLang", "TensorRT-LLM", "Triton", "KSer…

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name: inference-serving-topology description: | LLM/model inference serving architecture: the engine → serving → orchestration layering (vLLM/SGLang/TensorRT-LLM, Triton, KServe/Ray Serve), KV-cache & continuous batching, prefill-decode disaggregation, and scaling. Architect-level topology, not model training.

USE WHEN: designing model/LLM serving infra, "vLLM", "SGLang", "TensorRT-LLM", "Triton", "KServe", "Ray Serve", "continuous batching", "KV cache", "prefill decode", "TTFT", multi-GPU/multi-model serving, inference autoscaling.

DO NOT USE FOR: on-device (use edge-inference); provider routing (use model-gateway-routing); RAG app logic (use rag/rag-frameworks skills). allowed-tools: Read, Grep, Glob

Inference Serving Topology

The three layers (name which you're designing)

  1. Engine — executes the model on accelerators: vLLM, SGLang, TensorRT-LLM. Owns paged KV-cache, continuous (in-flight) batching, quantization. This is where throughput/latency is won.
  2. Serving — request routing, batching policy, API contract, metrics, rate limiting: Triton (production shell around an engine), KServe, LiteLLM/Envoy AI Gateway.
  3. Orchestration — scaling, health, placement: Kubernetes + KEDA, Ray Serve, llm-d, GKE Inference Gateway.

A common 2026 pairing: vLLM as the token engine + Triton as the production shell; Ray Serve when you need multi-GPU/multi-node distributed strategies.

Levers that decide the topology

  • KV-cache is the memory bottleneck for LLMs → paged KV (vLLM), cache reuse, quantized KV. Drives max batch / context.
  • Continuous batching (vs static) is mandatory for throughput.
  • Prefill–decode disaggregation: split the compute-bound prefill from the memory-bound decode onto different pools → better utilization at scale.
  • Parallelism: tensor / pipeline / expert (MoE) / data-parallel attention — chosen by model size vs GPU memory.
  • Targets: state TTFT (time-to-first-token, low hundreds of ms) and inter-token latency (tens of ms) goals — they drive batching/parallelism.

Scale ladder

Single GPU + vLLM → multi-GPU one node → Ray Serve/KServe multi-node + KEDA autoscaling → disaggregated prefill/decode + multi-region. Don't jump tiers without a load/latency reason.

When to recommend what

  • One model, moderate load → single-node vLLM (+ Triton for ops).
  • Many models / platform team → Triton + KServe on k8s.
  • Large model / high concurrency / SLO-driven → Ray Serve, disaggregation, tensor/expert parallelism.
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