L’interface est localisée ; les présentations et documents des Skills sont traduits automatiquement par IA dans votre langue. Le code, les commandes, chemins et termes techniques restent en version originale, et le document de l’auteur fait foi.
Explorer les Skills
Développement · SKILL.md

rt-simulated-referee

rt-simulated-referee

Use to rehearse peer review before submitting — a calibrated Associate Editor desk-screen plus 2–3 distinct-lens referees for the target venue, adversarially verified and synthesized into a referee report, a decision band, and a prioritized, skill-mapped fix list. A rehearsal that predicts the attack surface; it does not replace real review.

Independent GitHub snapshot · Automated classification · Original documentation governs

Documentation de la Skill

GitHub

name: rt-simulated-referee description: Use to rehearse peer review before submitting — a calibrated Associate Editor desk-screen plus 2–3 distinct-lens referees for the target venue, adversarially verified and synthesized into a referee report, a decision band, and a prioritized, skill-mapped fix list. A rehearsal that predicts the attack surface; it does not replace real review.

Simulated Referee (rt-simulated-referee)

Run the substantive gauntlet before a real referee does. Full protocol + a worked example: shared-resources/submission-readiness/simulated-referee.md.

When to trigger

  • After rt-submission-readiness clears the mechanical bar.
  • When the author wants to know the decisive objection before submitting.

Calibrate first (this is what makes it realistic)

Pull the venue's bar from the target pack, not generic intuition: acceptance/desk-reject reality + mechanics from resources/official-source-map.md; what this venue's referees attack from *-referee-strategy + the shared reviewer-objection-checklist; the fit/identification/robustness bar from the pack's skills. Set strictness to the venue's selectivity.

Protocol

  1. AE desk-screen — fit, general interest, fatal flaws → desk-reject risk; stop if a clear desk reject.
  2. Independent referees (distinct lenses: identification skeptic · contribution/fit · robustness/reproducibility) each write a structured report.
  3. Adversarial verification — every major concern must be real + specific + addressable or be downgraded.
  4. AE synthesis — one decision band (reject / major / minor / lean-accept) + the 1–3 decisive issues.
  5. Skill-mapped fix list — each decisive issue → the pack skill (and its execution bridge) that fixes it.

Orchestration

Spawn one subagent per role with the same manuscript + the calibrated venue bar; collect independent reports; a final AE-synthesis agent. Distinct lenses + independence catch more than a single read.

Hard rules

  1. Calibrate from the pack + source-map, never generic.
  2. Verify before reporting (real / specific / addressable).
  3. Map every decisive issue to a skill + execution bridge.
  4. It's a rehearsal — output a decision band and the decisive issues, never a fake accept probability.

Output format

【Venue】… (calibrated)
【Desk-screen】send out / desk reject — reason; risk low/med/high
【Decision band】reject / major / minor / lean-accept
【Decisive issues (1–3)】each with owning pack skill + concrete fix
【Author action plan】ordered; tie each to a skill + tool

Next: address the decisive issues, then rt-response-to-referees for a real R&R.

Skills enregistrées