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geocameras-and-rendering

geocameras-and-rendering

Create BlenderGIS geophoto cameras and georeferenced render cameras with world-file output.

Independent GitHub snapshot · Automated classification · Original documentation governs

Documentación de la Skill

GitHub

name: geocameras-and-rendering description: "Create BlenderGIS geophoto cameras and georeferenced render cameras with world-file output." disable-model-invocation: true metadata: disco-role: operating license: GPL 3.0

Geocameras and Rendering

Use this sub-skill when a task needs BlenderGIS camera workflows: placing cameras, empties, or the 3D cursor from geotagged photos; switching a geophoto camera with its background image; or creating an orthographic map-render camera with a world-file text block.

Route First

Use These Files

Core Operator Map

WorkflowOperator IDUse when
Geotagged photo placementcamera.geophotosCreate target cameras, cameras, empties, or move the cursor from EXIF GPS photos.
Switch geophoto viewcamera.geophotos_setactiveMake a BlenderGIS geophoto camera active and show its photo as the camera background.
Georeferenced render cameracamera.georenderCreate or update an orthographic top-view camera over a selected mesh and generate a world-file text block.

Required Preconditions

  • BlenderGIS is enabled and its camera module is available from GIS > Camera.
  • The scene must be georeferenced (GeoScene.isGeoref true): valid CRS plus projected origin coordinates.
  • Geophoto inputs must be JPEG or TIFF files with EXIF GPSLatitude, GPSLatitudeRef, GPSLongitude, and GPSLongitudeRef tags.
  • camera.geophotos_setactive must run from a 3D View context.
  • camera.georender must run in Object Mode with either exactly one selected mesh, or one selected mesh plus one BlenderGIS georender camera carrying the mapRes custom property.

Expected Success Signals

  • Geophotos create objects at projected photo coordinates minus the scene projected origin. Cameras get camera-data custom properties background, imageWidth, imageHeight, and orientation.
  • Switching a geophoto sets scene.camera, render resolution, and a visible camera background image for the selected geophoto.
  • Georender creates or updates an orthographic camera, sets render resolution from mesh extent and target_res, stores mapRes, and writes a <camera name>.wld text block in Blender containing six world-file lines.
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