name: button-states
description: Rest, hover, active, focus, disabled and loading states, derived from the base colour. Use when designing buttons, links, inputs or any clickable component.
metadata:
priority: 8
pathPatterns:
- "components/"
- "src/components/"
- "/*.css"
- "/.scss"
- "/tokens/"
- "**/.tsx"
- "/*.jsx"
- "design-system/"
promptSignals:
phrases:
- "hover state"
- "active state"
- "focus state"
- "disabled"
- "button states"
- "interactive states"
- "loading state"
- "pressed"
retrieval:
aliases:
- button states
- hover state
- interactive states
- focus ring
- disabled state
- loading button
intents:
- design button states
- add hover and active states
- style focus ring
- handle disabled state
- add loading state to button
examples:
- what colour should the hover state be
- design all states for this button
- how do I show a loading state on a button
- make the focus ring visible
Button and Interactive Element States
Every interactive component must have a complete, visually distinct state for each interaction mode. Missing or ambiguous states make the UI feel unfinished and reduce user confidence.
The Six States
| State | Trigger | Visual signal |
|---|
| Rest | Default | Base colour, cursor: pointer |
| Hover | Mouse over | Slightly darker, subtle background shift |
| Active / Pressed | Mouse down / tap | Noticeably darker, slight scale-down |
| Focus | Keyboard navigation | Visible focus ring, no change to fill |
| Disabled | Not available | Low contrast, cursor: not-allowed, no interaction |
| Loading | Async action in progress | Spinner or pulse, non-interactive |
Deriving State Colours Algorithmically
State colours are not chosen independently — they are derived from the base colour by adjusting lightness in HSL. This guarantees coherence across the entire palette.
base: hsl(H, S%, L%)
hover: hsl(H, S%, L% - 8%) ← darken 8%
active: hsl(H, S%, L% - 14%) ← darken 14%
Example: primary button #635BFF (hsl 243, 100%, 68%)
.btn-primary {
background: hsl(243, 100%, 68%); /* rest #635BFF */
}
.btn-primary:hover {
background: hsl(243, 100%, 60%); /* hover #4A40FF */
}
.btn-primary:active {
background: hsl(243, 100%, 54%); /* active #3429FF */
}
For light buttons on dark backgrounds, invert the logic — lighten on hover instead of darkening.
Secondary / outlined buttons
.btn-secondary {
background: transparent;
border: 1px solid var(--color-border);
color: var(--color-text);
}
.btn-secondary:hover {
background: var(--color-grey-100); /* subtle fill */
border-color: var(--color-grey-300);
}
.btn-secondary:active {
background: var(--color-grey-200);
}
Focus State
Focus is a keyboard navigation requirement (WCAG 2.2). It must be visible and must not rely on the hover style alone — keyboard users do not trigger hover.
.btn:focus-visible {
outline: 2px solid var(--color-primary);
outline-offset: 3px;
}
- Use
outline, not box-shadow, for focus rings — outline respects border-radius in modern browsers and does not affect layout
outline-offset: 2–4px gives the ring breathing room from the component edge
- Never use
outline: none without a replacement focus style
Disabled State
.btn:disabled,
.btn[aria-disabled="true"] {
opacity: 0.4;
cursor: not-allowed;
pointer-events: none;
}
- Disabled elements are exempt from WCAG contrast requirements — low opacity is correct and intentional
- Use
pointer-events: none to prevent click events even if JS is bypassed
- Do not change the shape or size of a disabled button — only colour and cursor change
Loading State
When a button triggers an async action, replace the label with a spinner and prevent re-submission.
.btn--loading {
pointer-events: none;
opacity: 0.7;
}
The cursor does not change while loading. It signals affordance, not progress: the arrow for ordinary content, pointer for something you can act on. Progress belongs to the element and the loading region, which the user is already looking at, rather than to wherever the mouse happens to rest. cursor: wait is also inert next to pointer-events: none, so the rule reads as deliberate while doing nothing.
- Keep the button width stable during loading — avoid layout shift when label is replaced by spinner
- Return to rest state on completion (success or error)
- For long-running operations, pair with a status message — a spinner alone does not tell the user what is happening
Scale on Active (Optional)
A subtle scale-down on press adds physical feedback — borrowed from Disney's squash principle.
.btn:active {
transform: scale(0.97);
transition: transform 80ms ease-out;
}
Keep the scale value between 0.95–0.98. Below 0.95 feels like the button is breaking.
Complete Button CSS Reference
.btn {
cursor: pointer;
background: var(--color-primary);
color: white;
border-radius: var(--radius-button);
padding: var(--component-padding-y-md) var(--component-padding-x-md);
height: var(--component-height-md);
border: none;
transition: background 120ms ease-out, transform 80ms ease-out;
}
.btn:hover { background: var(--color-primary-hover); }
.btn:active { background: var(--color-primary-active); transform: scale(0.97); }
.btn:focus-visible { outline: 2px solid var(--color-primary); outline-offset: 3px; }
.btn:disabled { opacity: 0.4; cursor: not-allowed; pointer-events: none; }
.btn.btn--loading { opacity: 0.7; pointer-events: none; }
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