executing-plans
executing-plans
Use when executing an implementation plan in the current session as the implementer yourself — your human partner chose inline execution, or no subagent tool is available
generation-pipelinePlan DreamCraft3D staged generation commands, configs, checkpoint chaining, and launch troubleshooting.
Independent GitHub snapshot · Automated classification · Original documentation governs
Use this sub-skill when a task is about running or adapting DreamCraft3D's canonical staged optimization pipeline: coarse NeRF, coarse NeuS, geometry refinement, texture refinement, validation/test/export launch modes, config overrides, or checkpoint handoffs.
Use it for requests like:
configs/dreamcraft3d-texture.yaml?"??? appears in a config error."image-preparation if _rgba, _depth, or _normal files are missing.launch.py CLI requires --config, one mode flag, and optional --gpu; remaining settings are OmegaConf overrides.system.weights,system.geometry_convert_from,system.geometry_convert_from.python <skill-dir>/sub-skills/generation-pipeline/scripts/build_dreamcraft3d_commands.py \
--prompt "a brightly colored mushroom growing on a log" \
--image-path load/images/mushroom_log_rgba.png --gpu 0
Add --json when another tool needs structured commands. Use checkpoint override options when resuming from known artifacts.
image-preparation.bootstrapped-texture.export-and-evaluation.interfaces-and-monitoring.