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webgl-horizontal-parallax

webgl-horizontal-parallax

A horizontal-scroll WebGL gallery (Three.js): frames glide sideways with lerp smoothing and each image parallaxes its texture (UV shift) by its position in the viewport.

Independent GitHub snapshot · Automated classification · Original documentation governs

Skill-Dokumentation

GitHub

name: webgl-horizontal-parallax description: | A horizontal-scroll WebGL gallery (Three.js): frames glide sideways with lerp smoothing and each image parallaxes its texture (UV shift) by its position in the viewport. triggers:

  • "horizontal parallax gallery"
  • "webgl gallery" od: mode: prototype platform: web scenario: design preview: type: html entry: index.html reload: debounce-100 design_system: requires: false craft: requires: [animation-discipline]

Horizontal Parallax Gallery

Produce a single self-contained index.html — A horizontal-scroll WebGL gallery (Three.js): frames glide sideways with lerp smoothing and each image parallaxes its texture (UV shift) by its position in the viewport.

Why this is a powered artifact

OpenDesign detects getContext('webgl2') / heavy WebGL and renders this file in powered preview (a cross-origin-isolated iframe). The full GPU + scroll pipeline runs; no opaque-sandbox workarounds are needed.

Resource map

webgl-horizontal-parallax/
├── SKILL.md          ← you're reading this
├── example.html      ← the complete, working artifact (READ FIRST)
└── (assets, if any)

Credits / attribution

  • effect: David Faure / Codrops (MIT)
  • imagery: Original (AI-generated)

Keep any bundled LICENSE and on-screen credit intact. Replace imagery only with license-clean assets (original / AI, Lummi.ai, Unsplash/Pexels — never scraped imagery).

Gespeicherte Skills