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Design und Kreativität · SKILL.md

ux-flow

ux-flow

Design user flows and screen structure using StyleSeed UX patterns such as progressive disclosure, hub-and-spoke navigation, and information pyramids.

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Skill-Dokumentation

GitHub

name: ux-flow description: "Design user flows and screen structure using StyleSeed UX patterns such as progressive disclosure, hub-and-spoke navigation, and information pyramids." category: design risk: safe source: community source_repo: bitjaru/styleseed source_type: community date_added: "2026-04-08" author: bitjaru tags: [ux, flows, navigation, product-design, styleseed] tools: [claude, cursor, codex, gemini]

UX Flow

Overview

Part of StyleSeed, this skill designs flows before screens. It uses proven UX patterns to define entry points, exits, screen inventory, and navigation structure so the implementation has a coherent user journey instead of a pile of disconnected pages.

When to Use

  • Use when planning onboarding, checkout, account management, dashboards, or drill-down flows
  • Use when a new feature spans multiple screens or modal states
  • Use when users need a clear path through a task instead of a single isolated page
  • Use when the UI needs navigation logic before components are built

How It Works

Information Architecture Principles

  • progressive disclosure: reveal complexity only when needed
  • Miller's Law: chunk content into manageable groups
  • Hick's Law: minimize decision overload on each screen

Common Navigation Models

  • hub and spoke for dashboards and detail views
  • linear flow for onboarding, forms, and checkout
  • tab navigation for 3 to 5 top-level areas

Flow Rules

  • every flow has a clear entry point
  • every flow has a clear exit or success condition
  • key features should usually be reachable within three taps from home
  • non-root screens need back navigation
  • loading, empty, and error states need explicit recovery paths

Output

Provide:

  1. An ASCII flow diagram
  2. A screen inventory with each screen's purpose
  3. Edge cases for loading, empty, and error states
  4. Recommended page scaffolds and reusable patterns to implement next

Best Practices

  • Optimize for clarity before density
  • Let one screen answer one primary question
  • Keep escape hatches visible for risky or destructive steps
  • Define state transitions before drawing detailed layouts

Additional Resources

Limitations

  • Use this skill only when the task clearly matches the scope described above.
  • Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
  • Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.
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