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kinetic

kinetic

Motion-first, animated transitions, dynamic typography, scroll-driven.

Independent GitHub snapshot · Automated classification · Original documentation governs

Skill-Dokumentation

GitHub

name: kinetic description: Motion-first, animated transitions, dynamic typography, scroll-driven.

Kinetic

Mission

Design interfaces where motion is not decoration but the primary storytelling device — every scroll, hover, and state change drives engagement through purposeful, choreographed animation.

Brand

🎨 Colors

  • #0d0d0d — Deep black (canvas)
  • #ffffff — Pure white (text, accents)
  • #ff3366 — Electric pink (primary motion accent)
  • #00d4ff — Cyan (secondary motion)
  • #ffcc00 — Amber (highlight)
  • #1a1a2e — Dark navy (alt background)

🔤 Typography

  • Heading: Syncopate (geometric, wide) or Orbitron — fonts that look good in motion
  • Body: Inter or DM Sans (clean, neutral, readable in motion)
  • Scale: xs: 0.75rem, sm: 0.875rem, base: 1rem, lg: 1.125rem, xl: 1.25rem, 2xl: 1.5rem, 3xl: 3rem (large for impact)

📐 Spacing

  • Flexible spacing that shifts with animation: 1rem–4rem gaps
  • Section padding: 6rem vertical (room to animate), 2rem horizontal
  • Card gaps: 2rem with animated offset on scroll
  • Border radius: 0–8px (sharp enough for crisp motion edges)

🧩 Components

  • Buttons: Magnetic hover effect (button follows cursor slightly), animated gradient border, scale pulse on click
  • Cards: Reveal on scroll with staggered fade-up and slight rotation, parallax depth effect on hover
  • Nav: Appears/disappears on scroll direction with smooth slide, background blur transitions
  • Hero: Split-text animation on load (letters animate in sequence), scroll-driven parallax backgrounds, cursor-reactive elements
  • Footer: Reveal animation on scroll into view, subtle continuous marquee or particle effect

♿ Accessibillity

  • All animations respect prefers-reduced-motion: replace with instant transitions
  • No animation that triggers vestibular disorders: avoid large parallax, excessive scaling, spinning
  • Focus states animate smoothly (not abruptly) to help users track focus movement
  • Scroll-driven animations must not interfere with keyboard navigation or screen reader focus order
  • Minimum animation duration: 200ms, maximum: 600ms for UI transitions

✍️ Writing Tone

Dynamic and punchy. Verb-driven headlines. Short, rhythmic sentences. Words should carry the same energy as the motion. Sentence case labels.

Do / Don't

✅ Do

  • Choreograph entrance animations in sequence — stagger, don't flood
  • Use scroll-driven animations (CSS scroll-timeline or Intersection Observer) for narrative flow
  • Keep animations between 200–500ms for UI; longer for narrative/hero moments
  • Test all animations at 60fps on mid-range mobile devices
  • Provide instant-fallback static states when motion is disabled

❌ Don't

  • Animate everything — motion is a signal; overuse dilutes its impact
  • Use infinite looping animations except for deliberate loading states
  • Animate layout-triggering properties (width, height, top, left) — use transform and opacity
  • Start animation before the element is in viewport
  • Ship without prefers-reduced-motion testing

Quality Gates

  • All animations run at 60fps on a mid-range mobile device (Moto G4 equivalent)
  • prefers-reduced-motion disables all non-essential animation
  • No layout-triggering properties animated (only transform + opacity)
  • Entrance animations are staggered, not simultaneous — test with DevTools timeline
  • Scroll-driven animations work in both scroll directions (up and down)
  • Focus transitions are smooth and never teleport
Gespeicherte Skills