brainstorming
brainstorming
You MUST use this before any creative work - creating features, building components, adding functionality, modifying behavior, or planning anything new, in software or out of it (a talk, a business, a renovation).
minecraft-imagegenGenerate or edit Minecraft raster assets such as pack icons, promo art, concept textures, thumbnails, banners, and UI mockups. Use when the deliverable is a bitmap image rather than JSON, SVG, or code-native assets.
Independent GitHub snapshot · Automated classification · Original documentation governs
Use this skill when a Minecraft project needs new raster art or a visual concept that will later be refined into a resource pack, release post, store listing, or server brand asset.
Use when: the task is generating or editing a bitmap image for a Minecraft project, such as pack.png, release art, store thumbnails, concept textures, UI mockups, or server/banner art.Do not use when: the task is deterministic resource-pack implementation work such as pack.mcmeta, block/item model JSON, blockstates, fonts, sounds, or shader files (minecraft-resource-pack).Do not use when: the task is vector/code-native UI, an existing SVG/logo system, or non-image code/assets.Do not use when: the current host does not expose built-in image generation or an equivalent image-editing tool.scripts/scaffold-asset-brief.sh only when a saved brief is useful for stakeholder feedback or repeated rounds; a clear image request can proceed directly.--out values resolve from that workspace. When running from the installed skill directory, pass an absolute --out project path or set CODEX_WORKSPACE_ROOT.image_gen tool by default when the host supports it.pack.png concepts or replacements for mods, datapacks, or resource packs64x64; that is a useful preview size, not a required pack.png resolution. Use the project's target dimensions and the host's supported image-editing workflow.