executing-plans
executing-plans
Use when executing an implementation plan in the current session as the implementer yourself — your human partner chose inline execution, or no subagent tool is available
sound-effectsGenerate sound effects from text descriptions using ElevenLabs. Use when creating sound effects, generating audio textures, producing ambient sounds, cinematic impacts, UI sounds, or any audio that isn't speech. Supports looping, duration control, and prompt influence tuning.
Independent GitHub snapshot · Automated classification · Original documentation governs
Generate sound effects from text descriptions — supports looping, custom duration, and prompt adherence control.
Setup: See Installation Guide. For JavaScript, use
@elevenlabs/*packages only.
from elevenlabs import ElevenLabs
client = ElevenLabs()
audio = client.text_to_sound_effects.convert(
text="Thunder rumbling in the distance with light rain",
)
with open("thunder.mp3", "wb") as f:
for chunk in audio:
f.write(chunk)
import { ElevenLabsClient } from "@elevenlabs/elevenlabs-js";
import { createWriteStream } from "fs";
const client = new ElevenLabsClient();
const audio = await client.textToSoundEffects.convert({
text: "Thunder rumbling in the distance with light rain",
});
audio.pipe(createWriteStream("thunder.mp3"));
elevenlabs text-to-sound-effects convert \
--text "Thunder rumbling in the distance with light rain" \
--output thunder.mp3
| Parameter | Type | Default | Description |
|---|---|---|---|
text | string (required) | — | Description of the desired sound effect |
model_id | string | eleven_text_to_sound_v2 | Model to use |
duration_seconds | number | null | null (auto) | Duration 0.5–30s; auto-calculated if null |
prompt_influence | number | null | 0.3 | How closely to follow the prompt (0–1) |
loop | boolean | false | Generate a seamlessly looping sound (v2 model only) |
# Looping ambient sound, 10 seconds
audio = client.text_to_sound_effects.convert(
text="Gentle forest ambiance with birds chirping",
duration_seconds=10.0,
prompt_influence=0.5,
loop=True,
)
# Short UI sound, high prompt adherence
audio = client.text_to_sound_effects.convert(
text="Soft notification chime",
duration_seconds=1.0,
prompt_influence=0.8,
)
Pass --output-format (CLI) or output_format as an SDK parameter:
| Format | Description |
|---|---|
mp3_44100_128 | MP3 44.1kHz 128kbps (default) |
pcm_44100 | Raw uncompressed CD quality |
opus_48000_128 | Opus 48kHz 128kbps — efficient compressed |
ulaw_8000 | μ-law 8kHz — telephony |
Full list: mp3_22050_32, mp3_24000_48, mp3_44100_32, mp3_44100_64, mp3_44100_96, mp3_44100_128, mp3_44100_192, pcm_8000, pcm_16000, pcm_22050, pcm_24000, pcm_32000, pcm_44100, pcm_48000, ulaw_8000, alaw_8000, opus_48000_32, opus_48000_64, opus_48000_96, opus_48000_128, opus_48000_192.
try:
audio = client.text_to_sound_effects.convert(text="Explosion")
except Exception as e:
print(f"API error: {e}")
Common errors: